|
Spiel Ohne Grenzen 1970
West German Domestic Series Presenter:
Camillo Felgen
Referees:
Hans Ebersberger
(Heats 1 and 3)
Peter Hochrath (Heat 2)
Helmut Konrad
(Heat 6)
Werner Treichel
(Heats 4 and 7)
Assistant Referees:
Hans Ebersberger
(Heats 2 and 7)
Peter Hochrath
(Heats 1, 4 and 7)
Helmut Konrad
(Heats 1 and 3)
Gerd Siepe
(Heats 2, 3, 4 and 6)
Werner Treichel
(Heat 6)
Production Credits:
Games Designers:
Wolgang Schünke (Heat 1), Willi Steinberg (Heats 2, 3, 4, 6 and 7);
Film Editor:
Yvonne Strunk;
Image Technology:
Hermann-Josef Bremen;
Cameras:
Karlheinz Werner (Lead Camera), Raphael Eisenmann (Heat 4),
Werner Hoffmann (Heats 1, 2 and 3), Karl Klein (Heats 1, 2 and 3), Gerhardt
Koch (Heat 7),
Arkadij Ljutow (Heat 3), Harro Lorenz (Heats 2 and 3), Manfred Lück (Heat 4),
Günter Mohn (Heat 7), Herbert Mühlenberg, Friedrich Muller (Heat 6), Erich
Nohl (Heat 7),
Klaus Overhoff (Heats 1, 2, 3 and 4), Hans-Klaus Petsch (Heat 1),
Fritz Williè (Heat 6), Karl Worm (Heat 4);
Recording:
Carlheinz Schroeter;
Production Manager:
Karlheinz Hornung;
Producer:
Marita Theile;
Director’s Assistant:
Franz Barrenstein;
Directors:
Ekkehard Böhmer (Heats 4, 6 and 7),
Helmut Herrmann (Heats 1, 2 and 3)
An ARD-WDR Production
Key:
Domestic Heats
●
= Qualified for International Series /
●
= Heat Winner
▲ = Promoted to Position / ▼ =
Demoted to Position |
|
D |
Spiel Ohne Grenzen 1970 |
Heat 1 |
Event Staged: Saturday 25th April 1970
Venue:
Sportplatz (Sports Ground), Nordufer des Altmühl (North Bank of River
Altmühl),
Kelheim an Der Donau, Bayern, West Germany
Transmission:
WDR 1 (D): Saturday 25th April 1970, 3.00-4.15pm (Live)
Referees on Duty:
Hans Ebersberger and assistants Peter Hochrath and Helmut Konrad
Weather Conditions: Sunny and Warm with a Light Breeze |
Theme: The
Bavarian Folk Festival (Die Bayerischen Volksfest) |
Teams:
Kelheim an der Donau v. Neuötting |
Team Members included:
Kelheim an der Donau - Olga Gasner, Rosemarie Gleischspitter, Tanz
Kaldinger, Katerina Karin, Rolf Liszt, Regina Narotni, Louisa Oostermeier,
Gart Peizel, Ludwig Serwagen. |
Games: The Stein Carriers, The Female Passenger, Finger Wrestling, The
Football Robot, The Beer Barrels, The Tug-o-War, The Meat of the Delicatessen,
The Slingshot Cars, The Giant Bottles, The Air Cannons, The Display (The
Special Game). |
Game
Results and Standings |
Games |
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
Points Scored
(Joker Games shown in red) |
K |
0 |
0 |
0 |
2 |
4 |
2 |
2 |
2 |
0 |
2 |
4 |
N |
0 |
2 |
2 |
0 |
0 |
0 |
0 |
0 |
4 |
0 |
0 |
Running Totals
(Leading teams shown in red) |
K |
0 |
0 |
0 |
2 |
6 |
8 |
10 |
12 |
12 |
14 |
18 |
N |
0 |
2 |
4 |
4 |
4 |
4 |
4 |
4 |
8 |
8 |
8 |
|
|
Result |
Team |
Points |
Final Scoreboard |
1st
2nd |
K
• Kelheim an der Donau ●
●
N • Neuötting |
18
8 |
|
Kelheim an der Donau
qualified for Jeux Sans Frontières at Como, Italy:
staged on Tuesday 9th June 1970 |
The Host Town |
Kelheim an der Donau, Bayern
Kelheim an der Donau is a town with a population of around 17,000
inhabitants in the state of Bayern. It is located at the confluence of the
Altmühl and Donau (Danube) rivers, 19km (12 miles) south-west of Regensburg,
37km (23 miles) north-east of Ingolstadt, 82km (51 miles) south-east of
Nürnberg and 90km (56 miles) north of München.
The
first written record of Kelheim an der Donau is 866 AD and shows that by 879
AD it had become the seat of the Kelsgaugrafen. In the 11th century, the town
came into the possession of the Wittelsbach family and, in 1181, city rights
were afforded on Kelheim an der Donau by Bavarian Duke Otto I (1117-1183).
Until the unsolved murder of his son Louis (1173-1231), who was called ‘the
Kelheimer’, in 1231 on the Danube bridge, the town was one of the favourite
residences of the Bavarian ducal family. The crime was never cleared up, since
the murderer had been immediately lynched, and after this incident the
Wittelsbach family had an aversion to Kelheim an der Donau and it lost its
status as one of the ducal residences. Despite this, the town continued to
develop into an important trading centre for wine, salt, fish, cattle, stones
and wood and in 1846, the Ludwig-Donau-Main Canal was opened. Named after King
Ludwig I of Bavaria (1786-1868), it was constructed between 1836 and 1846 and
linked the Donau at Kelheim to the Main at Bamberg. Sadly, the canal has been
abandoned since 1950, after it suffered damage during World War II (1939-1945)
and the cost of repairs outweighed the viability of its upkeep.
Tourism is very important to Kelheim an der Donau with tradition and customs
at the forefront. These include the Fischerfest in May, the Weinfest in June,
the Volksfest in August and the Spitzlmarkt celebration at the end of October.
In the summer, colourful events turn the Old Town into a celebration venue.
The highlight of these is the Schäfflertanz (Coopers’ or barrel-makers’
Dance), when the Schäffler in their colourful red jackets, black pants and
white stockings twirl around their garlands. Twenty-five participants,
comprising twenty dancers, two Reifenschwinger (hoop twirlers), two Kasperln
(clowns) and one Fähnrich (flag-bearer) perform the dance during Fasching
(German carnival).
The tradition of the Schäfflertanz dates back to the year 1517 when Munich was
suffering from the Plague and almost half of the city’s 20,000 inhabitants had
succumbed to the dreaded disease. When the Plague abated, the Schäffler
journeymen took it upon themselves to renew the sense of joie de vivre among
the people of Munich by dancing through the streets with hoops wrapped in
greens, accompanied by lively music. As Munich’s residents heard the
commotion, shutters opened, faces appeared and they slowly but surely decided
it was once again safe to go out into the streets. In addition to the rousing
dance, the Schäffler clowned with the crowds, bringing smiles to those who had
suffered so much grief. Of all the performers, the Reifenschwinger has perhaps
the most difficult job. He holds a wooden hoop with an indentation on the
inside rim for a small glass filled with wine. Standing on the keg in the
middle of the circle of the dancers, he twirls his hoop over his head and
between his legs, being careful, of course, not to spill one drop of wine from
the glass. At the end of his performance, he drinks the wine and tosses the
glass over his shoulder where one of the clowns catches it in his cap. The
dance is a representation of that of the glockenspiel (carillon of bells) on
the tower of the new Town Hall in Munich. Unlike the painted figures on the
Munich glockenspiel which perform year in and year out, Kelheim an der Donau’s
real life Schäfflertänzer only perform every seven years - and have been doing
so since 1911 - with the most recent ‘Schäffler year’ being 2019.
The main tourist attraction is Ludwigsplatz, the main square of the town,
which runs from the intersection of the old town centre, to the east. As part
of urban renewal in recent years, the square has been redesigned and, although
its fundamental use is as a marketplace, locals and visitors are invited to
stroll and linger within its numerous bars and restaurants. The fountain
between the New Town Hall and the Sparkasse Bank symbolises the confluence of
the Donau and the Altmühl rivers. In the centre of the square is a statue of
the Madonna and child on a 7m high pillar, erected by Councillor Jakob Mayr in
1700. The original statue of the patron saint of Bavarian stands in Munich. To
the east of the square, is a marble statue of Ludwig I (1786-1868) on the day
of his coronation and in his hand are the plans for the Befreiungshalle (Hall
of Liberty). The statue was completed in 1863 by master craftsman Johann
Halbigs (1814-1882) who was also responsible for 18 colossal statues in the
Hall of Liberty.
|
The Visiting Town |
Neuötting is a town with a population of around 9,000 inhabitants in
the state of Bayern and is located 96km (60 miles) south-east of Kelheim an
der Donau.
|
The Venue |
Sportplatz (Sports Ground)
The
games were played on a small hard-surface area located on the outskirts of the
town.
Unfortunately, exact details of the location were never revealed on
transmission but, from the opening shots of the broadcast, it can be
pinpointed to an area on the northern bank of the Altmühl river at the point
where it flows into the Donau.
|
The Games in Detail |
Game 1 - The Stein Carriers
(Die Stein Träger)
The
first game - ‘The Stein Carriers’ (Die Stein Träger) - was played in unison
over two minutes duration and featured five male competitors from each team
armed with two large ceramic steins and a larger 40kg (88lb 3oz) stein sitting
on a small podium. On the whistle, the five competitors had to place their
arms through the handles of their steins and then surround the larger stein.
Working together, they then had to lift the larger stein off the podium and
carry it down a small 10m (32ft 9¾in) course and place it on another small
podium. Once executed, two of the competitors then retired from the game and
the remaining three competitors then had to lift the stein to another podium,
a similar distance up the course. The team completing the game in the faster
time would be declared the winners.
Although both teams were able to lift and carry their larger stein to their
first podia, they both experienced problems when they only had three
competitors, whilst trying to place the stein on the second. As time limit
approached, it was obvious that neither team would complete the game. With
Neuötting having progressed further up the course, it appeared that they would
be awarded the victory. However, referee Hans Ebersberger stated that as
neither team had completed the game in its entirety, no points would be
awarded.
Running Scores and Positions:
=1st Kelheim an der Donau (0pts awarded / 0pts total)
=1st Neuötting (0pts / 0pts) |
Game 2 - The Female
Passenger
(Die Beifahrerin)
The
second game - ‘The Female Passenger’ (Die Beifahrerin) - was played in unison
and featured two male competitors from each team and two petrol-driven
go-karts. At the rear of each go-kart, there was a female mannequin mounted on
a spring. On the whistle, the competitors had to collect an item from a coat
stand (a hat, an umbrella, a scarf, a string of pearls, a pair of sunglasses
or a small basket of fruit) and place it on their respective mannequin and
then they had to negotiate a small, meandering course comprising two small
tunnels. On approach to each tunnel, the competitors had to pull their
mannequins forward (hence the spring) to enable them to pass through and then
return to the start where they placed the collected items onto a female
team-mate standing on a podium. However, just before reaching the start line,
there was a set of traffic signals which were intermittently changing from red
to green throughout the game and the competitors could only continue if the
signal was green. This required the drivers to time their circumnavigations of
the course carefully so as not to have to stop at the red light. Once
accomplished, the competitors then collected a second item from the four
remaining on the coat stand and then on the third leg of the race, they
collected the final two items. The team completing all three legs of the
course in the faster time would be declared the winners.
Both
teams started well but at the end of the first leg, Neuötting were delayed at
the signals which gave Kelheim an der Donau a slight advantage. However, this
was not to last for long as the second of their competitors stalled his
go-kart just as he was starting his second circumnavigation and this permitted
Neuötting to make up ground and take the lead. After this, there was no
looking back for Neuötting and they eventually completed the course in 2
minutes 10 seconds with Kelheim an der Donau finishing in 2 minutes 17
seconds.
Running Scores and Positions:
1st Neuötting (2pts awarded / 2pts total)
2nd Kelheim an der Donau (0pts / 0pts) ▼ |
Game 3 - Finger Wrestling
(Fingerhalken)
The
third game - ‘Finger Wrestling’ (Fingerhalken) - was played in unison and
featured four well-built male competitors from each team and a pair of large
hooked fingers joined together by two ropes and a chain. On the whistle, the
teams had to participate in a tug-o-war contest to try and pull their
opponents towards them over a designated line and burst two balloons. The team
completing the game in the faster time would be declared the winners.
The
Neuötting quartet appeared to be the stronger in muscle (if not size) and
almost completed this very straightforward game after 23 seconds when they
burst their two balloons. However, they had failed to pull Kelheim an der
Donau over the line and the referees frantically shouted at them to continue.
After quickly recomposing themselves, they completed the game on the second
attempt in 56 seconds.
Running Scores and Positions:
1st Neuötting (2pts awarded / 4pts total)
2nd Kelheim an der Donau (0pts / 0pts) |
Comments: This game was based on the German Finger Wrestling
Championships which have taken place in Bayern since 1960. The alpine
sport involves two participants matched in age and weight sitting across
from one another at a table and they hook their middle finger through a
tough leather band and aim to pull their opponent over the table. It is
thought to have originated in the 17th century, as a way of settling
disputes. |
Game 4 - The Football Robot
(Die Fußball-Roboter)
The
fourth game - ‘The Football Robot’ (Die Fußball-Roboter) - was played
individually over 2 minutes 30 seconds duration and featured two male
competitors from each team and a large 3m (9ft 10¼in) high model of a
footballer. Before the game started, one of the competitors climbed onto the
shoulders of the other and was handed a large mallet weighing 20kg (44lb
1½oz). On the whistle, the second competitor placed a football in front of the
model’s right leg and the first competitor then had to hit the head of the
model with the mallet, causing its leg to kick the ball towards a goal. In the
goalmouth, there was a movable goalkeeper which was operated by a male team
member from the opposition. All goals did not necessarily have to be direct
hits and any balls rebounding off another on its journey into the net would be
counted. The team scoring the greater number of goals would be declared the
winners.
The
first heat of this straightforward game saw the participation of Neuötting and
they scored 17 goals, which at first appeared to be a good target score.
The
second heat featured Kelheim an der Donau and they emulated this total within
the first two minutes and eventually scored a total of 23 goals.
Running Scores and Positions:
1st Neuötting (0pts awarded / 4pts total)
2nd Kelheim an der Donau (2pts / 2pts) |
Game 5 - The Beer Barrels
(Die Bierfässer)
The fifth game - ‘The Beer Barrels’ (Die Bierfässer) - was played in unison
over 2 minutes 30 seconds duration and witnessed Kelheim an der Donau
presenting their Joker for play. The game featured three male competitors from
each team standing on top of six upright large wooden beer barrels. On the
whistle, the competitors had to jump down from the barrels and two of them had
to transport one of the barrels through a small tunnel from which were hanging
several water-filled balloons. On exiting the tunnel, they had to run back to
the start to commence their second run whilst the third competitor had to
stack the barrel on its side adjacent to the game. The game was repeated until
all six barrels had been transported through the tunnel and had been stacked
in a pyramid shape. The final task was for two of the competitors to hold the
stack steady whilst the third climbed to the top barrel to stop the clock. The
team completing the game in the faster time would be declared the winners.
From the outset of this straightforward game, it was apparent which team would
be victorious and Kelheim an der Donau completed the game in 1 minute 33
seconds even before their opponents had stacked their fifth barrel.
Running Scores and Positions:
1st Kelheim an der Donau (4pts awarded / Joker / 6pts
total) ▲
2nd Neuötting (0pts / 4pts) ▼ |
Game 6 - The Tug-o-War
(Die Tauziehen)
The
sixth game - ‘The Tug-o-War’ (Die Tauziehen) - was similar to the second game
but instead of being a pulling tug-o-war this was the reverse and was a
pushing tug-of-war contest. It was played in unison over a maximum of three
rounds and featured three hefty male competitors from each team and a large
weighted rubber caricature of a German woman with a metal frame around her
lower half. On the whistle, the teams had to lift the frame and push each
other over a given line. The team with the greater number of wins would be
declared the winners.
This
was another straightforward game and saw Kelheim an der Donau victorious on
the first round after 17 seconds of elapsed time. It took a further 38 seconds
for Kelheim an der Donau to win the second round, securing them a 2-0 victory
on the game. Unlike other occasions with the ‘best of three’ contests, the
third and final round of this game was not contested.
Running Scores and Positions:
1st Kelheim an der Donau (2pts awarded / 8pts total)
2nd Neuötting (0pts / 4pts) |
Game 7 - The Meat of the
Delicatessen
(Das Fleisch des Feinkostgeschäft)
The
seventh game - ‘The Meat of the Delicatessen’ (Das Fleisch des
Feinkostgeschäft) - was played individually over 2 minutes 30 seconds duration
and featured eight competitors (seven males and one female) from each team and
a chained conveyor belt rotating 4.5m (14ft 9¼in) above their heads, from
which was hanging a selection of joints of meat, strings of sausages and
salamis. On the whistle, the seven male competitors armed with a fireman’s
blanket had to hurl the female upwards in order for her to reach the items of
food. Each joint of meat was valued at 10pts and strings of sausages and
salamis were valued at 5pts each. The team with the greater overall points
score would be declared the winners.
The
first heat saw the participation of Neuötting and they collected one joint of
meat (10pts) and seven strings of sausages (7 x 5pts = 35pts) giving a total
of 45pts.
The
second heat featured Kelheim an der Donau and their female competitor was a
little lighter and smaller in build than her opposite number and this showed
in her performance. At the end of the game she had collected 7 joints of meat
(7 x 10pts = 70pts), 5 strings of sausages and 2 salamis (7 x 5pts = 35pts)
giving the team a total of 105pts.
Running Scores and Positions:
1st Kelheim an der Donau (2pts awarded / 10pts total)
2nd Neuötting (0pts / 4pts) |
Comments: Whilst the equipment was being reset between the two heats,
the programme moved to the introduction of the eleventh and final game
which was classed as a ’special game’ and designed to be played
continuously in the background whilst the remaining games were contested.
The game would be revisited on several occasions and then come to a
conclusion at the end of the programme. Details of the game can be found
after Game 10. |
Game 8 - The Slingshot Cars
(Die Schleuder Autos)
The
eighth game - ‘The Slingshot Cars’ (Die Schleuder Autos) - was played in
unison and featured six competitors (four males and two females) from each
team and a child’s scale model racing car with four small ropes attached to
its body. The four male competitors were standing around the car whilst the
two females were sitting inside the car, one as a driver and one in the back
seat as a passenger. In front of them was a course littered with ten
caricatured skittles of differing values - 1 x 40pts, 2 x 30pts, 3 x 20pts and
4 x 10pts = 200pts. On the whistle, the four male competitors had to utilise
the ropes, in the manner of a slingshot or catapult, to set the car in motion
and hurl it up the course. As the car reached the skittles, the rear-seated
passenger had to collect as many of the skittles as she could and place them
inside the car. When the car reached the end of the course, the she had to
alight from the car and push it back to the start in order to repeat the game
until all skittles had been retrieved. The team collecting all the skittles
and returning to the finish line in the faster time would be declared the
winners.
A
straightforward race saw Kelheim an der Donau completing the game first in 1
minute 52 seconds.
Running Scores and Positions:
1st Kelheim an der Donau (2pts awarded / 12pts total)
2nd Neuötting (0pts / 4pts) |
Game 9 - The Large Bottles
(Die Riesen Flaschen)
The
ninth game - ‘The Giant Bottles’ (Die Riesen Flaschen) - was played
individually over two heats of three minutes duration and witnessed Neuötting
presenting their Joker for play. The game featured two male competitors from
each team and a large wine bottle filled with water and pivoted on an axle. On
the whistle, one of the competitors had to climb to the top of the bottle,
which was weighted at the base, and climb inside the neck. He then had to
swing the bottle from side to side - akin to a metronome - until the mouth of
the bottle was facing far enough downwards so that the water could escape and
be collected in a chalice by the other competitor. Once the water had been
collected, it then had to be emptied into a large bowl and the game repeated
throughout. The team collecting the greater volume of water would be
declared the winners.
The
first heat saw the participation of Kelheim an der Donau and after a slow
start they collected a total of 29.5kg (65lb) of water.
The
second heat featured Neuötting and they fared much better and collected a
total of 38kg (83lb 12½oz) of water.
Running Scores and Positions:
1st Kelheim an der Donau (0pts awarded / 12pts total)
2nd Neuötting (4pts / Joker / 8pts) |
Game 10 - The Air Cannons
(Die Luftkanonen)
The
tenth and penultimate game - ‘The Cannons’ (Die Luftkanonen) - was played in
unison over three minutes duration and featured four competitors (three males
and one female) from each team standing behind a Perspex shield underneath a
cage of water-filled balloons and armed with a unique air cannon. The two
teams were standing facing each other at a distance of 10m (32ft 9¾in) apart.
On the whistle, the female competitor had to place a small missile with a pin
attached to its end into the shaft of the cannon. An attachment comprising
three air tubes which merged into one was inserted into the shaft and the
three male competitors then had to blow down the tubes to send the missile
flying down the course in an attempt to burst the balloons above their
opponent’s head. The team bursting the greater number of their opponent’s
balloons would be declared the winners.
An
uneventful game ended with Kelheim an der Donau bursting 14 balloons whilst
Neuötting could only burst 2 balloons.
Running Scores and Positions:
1st Kelheim an der Donau (2pts awarded / 14pts total)
2nd Neuötting (0pts / 8pts) |
Comments: Following their win on this game, Kelheim an der Donau had accumulated sufficient points to secure overall victory. |
Game 11 - The Display (The
Special Game)
(Die Anzeige [Das Sonderspiel])
The
eleventh and final game - ‘The Display (The Special Game)’ (Die Anzeige [Das
Sonderspiel]) - was played in unison and featured five competitors (three
males and two females) from each team having to inflate large industrial
helium-filled balloons and then display them on a wire at the back of the
podium. Each of the balloons was annotated with a letter from SPIEL OHNE
GRENZEN. In order that there was parity, Kelheim an der Donau were given
balloons with the first eight letters - SPIEL OHN - and Neuötting were given
balloons with the last eight letters - E GRENZEN. Although this appeared to be
an easy task, the balloons had to be inflated by foot pump and they had to be
at least of a determined size - shown to the competitors before the start of
the game - and they could not be any smaller than this. However, inflating
them with too much helium would cause them to burst. Contemporaneously, the
name of the team also had to be displayed below the balloons using eight large
roll-up sheets which had been annotated with the letters of the team. Again
for parity, Kelheim (7 letters) had an extra blank sheet and the two t’s of
Neuötting (9 letters) were printed on the same sheet. The game had been
started earlier in the contest during the two heats of the seventh game and
continued since that point in the programme. The team completing the game with
all the correct elements in the faster time would be declared the winners.
Within seconds of the cameras returning to the game for the conclusion, the
final balloon of Kelheim an der Donau had been placed on the wire to complete
their eight letters.
Final Scores and Positions:
1st Kelheim an der Donau (4pts awarded / 18pts total)
2nd Neuötting (0pts / 8pts) |
|
Additional
Information |
This was the final West German Spiel Ohne Grenzen programme to be
filmed or broadcast in black and white. From the following heat, all
programmes were filmed, recorded and broadcast in glorious colour.
|
Made
in B/W • This
programme exists in German archives |
|
D |
Spiel Ohne Grenzen 1970 |
Heat 2 |
Event Staged: Saturday 2nd May 1970
Venue:
Landwirtschaftliche Flächen (Agricultural Land), Uelzen,
Niedersachsen, West Germany
Transmission:
WDR 1 (D): Saturday 2nd May 1970, 3.00-4.15pm (Live)
Referees on Duty:
Peter Hochrath and assistants Hans Ebersberger and Gerd Siepe
Weather Conditions: Sunny and Warm |
Theme: Life
on the Farm (Das Leben auf dem Bauernhof) |
Teams:
Heide v. Uelzen |
Team Members included:
Heide - Reimer Moore;
Uelzen - Wolgang Empft, Monika Forres, Wilhelm Johannes, Brigitta
Müllan, Manfred Müllan, Hermann Müller. |
Games: The Tractor Game, The Silo, The March of the Ducks, The Pulley
Block, The Cows, The Tractor Ride, The Chickens, The Milk Churns Race, The
Cloth Paths, The Geese, The Net Result (The Special Game). |
Game
Results and Standings |
Games |
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
Points Scored
(Joker Games shown in red) |
H |
0 |
0 |
0 |
0 |
0 |
2 |
2 |
2 |
2 |
0 |
4 |
U |
2 |
2 |
4 |
2 |
2 |
0 |
0 |
0 |
0 |
2 |
0 |
Running Totals
(Leading teams shown in red) |
H |
0 |
0 |
0 |
0 |
0 |
2 |
4 |
6 |
8 |
8 |
12 |
U |
2 |
4 |
8 |
10 |
12 |
12 |
12 |
12 |
12 |
14 |
14 |
|
|
Result |
Team |
Points |
Final Scoreboard |
1st
2nd |
U
• Uelzen ●
●
H • Heide |
14
12 |
|
Uelzen qualified for Jeux Sans Frontières at
Lugano, Switzerland:
staged on Wednesday 24th June 1970 |
The Host Town |
Uelzen, Niedersachsen
Uelzen is a town with a population of around 35,000 inhabitants in the
north-east of the state of Niedersachsen. It is located on the 107km (66½
miles) long River Ilmenau, 63km (39 miles) north of Wolfsburg, 75km (47 miles)
south of Hamburg, 119km (74 miles) east of Bremen and 198km (123 miles) west
of Berlin. It is characterised by timber-framed architecture and also has some
striking examples of North German Gothic brickwork. The town has a charming
setting with its grassy river banks, small parks and water meadows. Large
areas in the vicinity of Uelzen have been set aside as nature parks with
moors, woods, lakes and heath land.
The
roots of the present-day city (which was celebrating its 700th anniversary
when this Spiel Ohne Grenzen programme was transmitted) are located in
Oldenstadt, a settlement in the vicinity of a Benedictine monastery dating
from the 10th century. After disagreements with their lord in 1250, the bishop
of Verden unceremoniously took a portion of the population on the west bank of
Ilmenau, where he planned to establish their own town. By 1270, the new
settlement was equipped with all the associated rights and at that time bore
the name of Loewenwolde. This is demonstrated today by an inscription on the
portal of the Old Town Hall stating, "On 13 December 1270, Duke John of
Brunswick (1242-1277) gave the place Loewenwolde (Ulessen) town rights."
By 1374, Uelzen was a member of the Hanseatic League and, as a result of
existing traditions of the monastery at the time in Uelzen, it developed into
a major brewing town with great commercial success. The Uelzener beer was very
popular, quite to the dismay of competing breweries in the surrounding cities.
In 1611, over 25,000 hectolitres (2,500,000 litres) of beer were produced in
Uelzen and by 1649, there were 58 breweries in the town.
Uelzen is also known as the Uhlenköper town stemming from the legend that a
Uelzen citizen bought owls (Ulen, Uhlen) from a farmer instead of black
grouse. The legend says that a shrewd farmer came from the countryside to the
city of Uelzen, his baggage full of live content. There he met a curious
merchant, who asked him what he had in the bag. The farmer replied
“Baarftgaans” (barefoot walkers) but the merchant wrongly understood him to
say “Barkhahns” (grouse). Without looking into the bag, the peasant was paid a
handsome price and once home, the merchant couldn’t wait to show his wife the
newly acquired black cock. However when he opened the bag, out fluttered three
owls and commenced in creating all manner of damage to the apartment of the
merchant. The merchant then brought an action against the farmer. However, in
court the farmer stated that he had clearly said "Baarftgaans" and the fact
that the farmer had bought barefoots instead, and owls do actually walk
barefoot, the judge could not deny him. So amused at the cleverness of the
farmer, the judge acquitted him. Hence Uelzeners to this day have been
ridiculed as ‘Uhlenköper’, i.e. owl buyers.
The town earned pan-regional fame when Friedensreich Regentag Dunkelbunt
Hundertwasser (1928-2000), an Austrian (who later took on New Zealand
citizenship and whose name is poetically translated as ‘a peaceful empire on a
rainy day, dark and colourful surrounded by water’) was selected to redesign
the station. The final work of the celebrated Viennese artist and architect
was ceremonially opened in 2000, attracts almost three million visitors to
Uelzen every year and won the award of Railway Station of the Year in 2009.
The competition, organised by Allianz pro Schiene (Pro-Rail Alliance), started
in 2004 and awards the honours to two stations - one in a city and one in a
smaller town. Only stations that satisfy the needs of customers and citizens,
according to a defined set of criteria, can receive the award. Objective
demands such as customer information, cleanliness, and integration with the
city and connections with other modes of transport are as important to
clinching the vote as more subjective ‘feel-good’ factors. Initially, the
station did not really impress the jury but they were finally swayed by the
usually notorious ‘station conveniences’. The toilets, artistically decorated
with mosaic tiling with wonderfully round wash basins, were as beautiful as
they were clean!
|
The Visiting Town |
Heide is a town with a population of around 22,000 inhabitants in the
state of Schleswig-Holstein and is located 168km (104 miles) north-west of
Uelzen.
|
The Venue |
Landwirtschaftliche Flächen
(Agricultural Land)
The games were themed around farming
and were played on actual agricultural land running alongside
Albrecht-Thaer-Straße in the east of the town.
Rain earlier in the week had turned some parts of the arena into a quagmire
and the design of the games did nothing to alleviate the situation.
|
The Games in Detail |
Game 1 - The Tractor Game
(Traktorenspiel)
The
first game - ‘The Tractor Game’ (Traktorenspiel) - was played individually
over three minutes duration and featured five male competitors from each team
and a farm tractor which had a long L-shaped pole set at a 45° angle attached
to the front. One of the competitors was the driver whilst the other four
competitors stood on a platform attached to the rear of the tractor. On the
whistle, the tractor had to be driven down the winding course towards an
archway from which was hanging a large ring. As it approached, the four
competitors had to move backwards out onto the platform and thus causing their
total body weight to lift the front wheels of the tractor off the ground. This
then had the effect of setting the pole at a 90° angle to the ground and it
would then able to be used as a ‘needle’ to collect the ring. Once a ring had
been successfully hooked, it fell to the bottom of the pole. The competitors
on the rear of the platform then had to move back towards the tractor in order
for the front wheels to return to terra-firma. The driver then had to turn the
vehicle around and repeat the process. The team collecting the greater number
of rings would be declared the winners.
The
first heat saw the participation of Heide and whilst they appeared to have
some trouble with their accuracy of lining up the tractor underneath the
archway at the start of the game, they found their form towards the latter
stages and collected a total of 3 rings.
The
second heat featured Uelzen who had had the advantage of observing the events
of the first heat and learning from the mistakes of their rivals. At first
glance, it appeared that they would storm the game after collecting their
first ring after just 17 seconds of elapsed time. However, the next two
circumnavigations of the course proved less fruitful, with the rings being
lost after rebounding off the pole as they were being collected. After 1
minute 20 seconds, the team had collected their second ring and 22 seconds
later the team had equalled their rival’s total. The fourth and deciding ring
was collected after exactly two minutes and the team eventually went on to
collect a total of 7 rings.
Running Scores and Positions:
1st Uelzen (2pts awarded / 2pts total)
2nd Heide (0pts / 0pts) |
Comments: This game was an exact copy of one that was played at the
first-ever Jeux Sans Frontières at Warendorf in West Germany in
1965. |
Game 2 - The Silo
(Der Silo)
The
second game - ‘The Silo’ (Der Silo) - was played in unison over 2 minutes 30
seconds duration and witnessed Heide presenting their Joker for play, but this
would prove be a decision that they would bitterly regret. The game featured
four competitors (three males and one female) from each team and a large
inverted silo of grain hanging from a trapeze. Attached to either side of the
silo there was a rope, and below its mouth was a semi-circular board with
holes cut out of it. On the whistle, the three male competitors had to play a
tug-o-war and pull the silo towards their side of the game in order for the
mouth to lie above the opening of the board and thus releasing the grain. The
female competitor for their team would then be able to collect the grain in a
bucket as it was falling from the silo. The team could continue to collect the
grain whilst the silo was on their designated side of the game. The task of
their opponents would be to pull the silo back to their side as quickly as
possible to enable their female competitor to collect grain. This process was
repeated throughout the game. The team collecting the greater amount of grain
would be declared the winners.
Despite the aspirations of Heide playing the Joker, Uelzen had other ideas.
From the outset, their three male competitors pulled the silo to their side of
the game and got themselves into a locked position and the silo remained in
one position for almost the duration of the game, only giving some respite to
Heide a few seconds before the final whistle. The overwhelming success of
Uelzen had taken everyone by surprise, even the games designer. A large
Perspex container had been placed on a set of weighing scales to hold the
collected grain and which would weigh up to 100kg (220lb 7¼oz). However,
Uelzen had surpassed this amount after 1 minute 45 seconds of elapsed time and
a large bowl had to be brought in and placed adjacent to the scales to hold
the additional grain. When the final result was announced, Uelzen was declared
as having collected "100kg of grain plus a large bowlful," whilst Heide had
collected just 40kg (88lb 30oz)!
Running Scores and Positions:
1st Uelzen (2pts awarded / 4pts total)
2nd Heide (0pts / Joker / 0pts) |
Game 3 - The March of the
Ducks
(Der Entenmarsche)
The
third game - ‘The March of the Ducks’ (Der Entenmarsche) - was played in
unison over three minutes duration and witnessed Uelzen presenting their Joker
for play. The game featured two male competitors from each team, armed with
cabbages, and a large pool which was spanned by a floating bridge comprising a
row of 13 ducks with hollowed out backs. On the whistle, the competitors had
to pick up as many cabbages as they wanted and then climb a set of steps and
make their way across the bridge using the hollowed out backs as stepping
stones. If successful, all cabbages transported correctly had to be dropped
into a container on the other side of the pool. The team collecting the
greater number of cabbages would be declared the winners.
Although this was a straightforward game, it was very challenging for the
competitors as the floating duck bridges were not as rigid as they first
appeared. Uelzen were determined not to suffer the same fate on their Joker
game as Heide had previously and, whilst their competitors moved precariously
across the bridge, their rivals appeared to be in more of a hurry. This
resulted in the Heide team making a catalogue of errors, particularly from the
first of their two competitors. At the end of the game, Uelzen had made eight
flawless crossings in total and collected 18 cabbages (the first of their two
competitors risking 3 cabbages on two occasions) whilst Heide had collected
just 13 cabbages.
Running Scores and Positions:
1st Uelzen (4pts awarded / Joker / 8pts total)
2nd Heide (0pts / 0pts) |
Game 4 - The Pulley Block
(Der Flaschenzug)
The
fourth game - ‘The Pulley Block’ (Der Flaschenzug) - was played in unison by
two male competitors from each team and was scheduled to be played over three
minutes duration. It featured a façade of a barn and halfway up there was a
doorway to a hay loft. One end of a large plank of wood had been attached to
the floor of the doorway whilst the other end descended to the ground and was
attached by rope to a pulley hanging from a support bar above. On the whistle,
the competitor on the ground had to place up to three sacks of grain (in
reality they were filled with hay) onto the end of the plank and then pull the
rope to raise it high enough so that the sacks would roll down towards the
doorway entrance and into the hands of the other competitor. The game then had
to be repeated throughout. The team collecting the greater number of sacks
would be declared the winners.
From
the outset, Uelzen took charge of the game and were collecting more sacks than
their rivals. After 1 minute 29 seconds of elapsed time, a malfunction
occurred with the equipment being used by Heide, after the rope attached to
the plank had broken free from its mounting. The game was eventually stopped
after 1 minute 44 seconds and, as it was apparent that it could not be fixed,
it was expected that the game would be abandoned, and each team would be
awarded 1pt each. However, referee Peter Hochrath declared that, although the
game had been abandoned, the scores at the point of stoppage would be taken as
the result. Uelzen were deemed as having collected 16 sacks whilst Heide had
collected just 9 sacks.
Running Scores and Positions:
1st Uelzen (2pts awarded / 10pts total)
2nd Heide (0pts / 0pts) |
Comments: After this game, presenter Camillo Felgen introduced the
audience to Fritz Thiedemann (1918-2000) who was amongst the assembled
crowd. Equestrian Thiedemann, born the son of a farmer in the town of
Heide, was considered to be one of the greatest show jumpers of his time.
Although his riding talents had become clear at a young age, he was unable
to display them internationally until after World War II (1939-1945).
During the war, Theidemann had commanded a cavalry unit and was captured
and interred at a Russian prison camp by war's end. At the 1952 Olympic
Games staged at Helsinki in Finland, Thiedemann won medals in two
equestrian disciplines, a feat since unequalled. He was placed 3rd in the
dressage team event and won another bronze medal in the individual jumping
contest with his favourite horse Meteor, with which he would win all major
prizes in his career. The following year, Thiedemann won a show-jumping
silver at the World Championships staged in Paris and another bronze medal
in that event in 1956 when it was staged on home soil in Aachen. That same
year, he won a gold medal with the United Team of Germany (composed of
both East and West German athletes) at the 1956 Olympic Games staged at
Stockholm in Sweden, whilst just missing out on an individual medal with a
4th position. It was not until the 1958 European Championships staged at
Aachen in West Germany, that he took his first title at the age of 40.
Thiedemann was the flag-bearer of the United Team of Germany at the 1960
Olympic Games staged at Roma in Italy, when the team successfully defended
their jumping title and Thiedemann won his fourth Olympic medal. In
addition to this, he was placed 6th in the individual jumping competition.
Thiedemann died in January 2000, in his birthplace of Heide, at the age of
81. |
Game 5 - The Cows
(Die Kühe)
The fifth game - ‘The Cows’ (Die Kühe) - was played in unison over two minutes
duration and featured six male competitors from each team participating in
pairs. Each pair was attired in a foam rubber cow costume which was attached
to an elasticated rope that had been tethered to the ground. The teams were
located at either end of a corral and in the middle there was a podium on
which there were a number of flowers of different colours. On the whistle, the
cows had to run forward to the podium and the competitor at the front of the
cow had to reach out with the tongue of the cow (in reality his arm in a
coloured mitten) and grab as many of the flowers as he could. The competitors
then had to allow the elasticated rope to recoil in order to return them to
the start where the flowers were collected by a female team-mate who was also
tethered by rope. The game then had to be repeated until all the flowers had
been removed from the podium. The team collecting the greater number of
flowers would be declared the winners.
A straightforward game ended after 2 minutes 4 seconds and the results showed
that Uelzen had collected 42 flowers and Heide had collected 39 flowers.
Running Scores and Positions:
1st Uelzen (2pts awarded / 12pts total)
2nd Heide (0pts / 0pts) |
Comments: When the announcement of the result and the awarding of
points were made, both were met with a loud sigh of despair from presenter
Camillo Felgen!
Trailing by 12pts at this point, and having already lost their Joker game,
things really appeared to be looking bleak for Heide. However, with six
games remaining to be played and a total of 14pts available, there was
still a slim chance of victory for Heide and the team were about to pull
out all the stops and make a fighting comeback. |
Game 6 - The Tractor Ride
(Die Traktorfahrt)
The
sixth game - ‘The Tractor Ride’ (Die Traktorfahrt) - was played individually
and featured four male competitors from each team and a tractor with a trailer
laden with 60 sacks of potatoes (akin with the fourth game, the sacks were
filled with hay). On the whistle, three of the competitors had to climb aboard
the trailer and position themselves in a way as to prevent any of the sacks
from falling from the trailer. The fourth competitor was in the driving seat
of the tractor and it was his task to manoeuvre the vehicle and trailer over a
muddy obstacle course comprising ski gates and large wooden beams of wood laid
out on the ground. Any sacks that became dislodged from the trailer whilst
traversing the course had to be retrieved by the driver before the team could
continue. The team transporting all the sacks in the faster time would be
declared the winners.
The
first heat saw the participation of Heide and, apart from one sack becoming
dislodged, it was a near-perfect round and they completed the course in a time
of 2 minutes 46 seconds.
The
second heat featured Uelzen and it appeared that it would be a very close
finish after the team had had a flawless game up to the second from last
obstacle. However, a lone sack then fell from the trailer which cost the team
vital seconds to retrieve it and they crossed the line in 3 minutes 1 second.
Running Scores and Positions:
1st Uelzen (0pts awarded / 12pts total)
2nd Heide (2pts / 2pts) |
Comments: This game was almost an exact copy of one that had featured
in the 1966 series of Jeux Sans Frontières when the programme
visited Ath in Belgium. On that occasion, a large lorry was utilised
instead of tractor and trailer. |
Game 7 - The Chickens
(Die Hühner)
The
seventh game - ‘The Chickens’ (Die Hühner) - was played individually over 1
minute 30 seconds duration and featured three competitors (one male and two
females) from each team and three giant chickens located on a perch above
their heads. A female team-mate was standing 5m (16ft 5in) down the course
holding the handle of a large rubber and fabric skillet which was located on a
brick oven. On the whistle, eggs were released from the hens at regular
intervals and the three competitors, armed with normal-sized skillets, had to
hit them down the course to be caught in the giant skillet by their team-mate.
The team catching the greater number of eggs would be declared the winners.
The
first heat of this straightforward game saw the participation of Uelzen and
they collected a total of 30 eggs.
The
second heat featured Heide and they emulated this total and collected a total
of 33 eggs.
Running Scores and Positions:
1st Uelzen (0pts awarded / 12pts total)
2nd Heide (2pts / 4pts) |
Game 8 - The Milk Churns'
Race
(Wettlauf mit Milchkannen)
The
eighth game - ‘The Milk Churns’ Race’ (Wettlauf mit Milchkannen) - was played
in unison over three minutes duration and featured three male competitors from
each team dressed in polystyrene milk churn costumes. On the whistle, the
competitors had to get in line behind each other whilst a female team-mate
placed a similar milk churn between the first and second and another between
the second and third competitors. The team then had to work together and keep
the loose churns in place by pushing against each other whilst negotiating a
small obstacle course comprising ski gates and a wooden bridge. At the end of
the course there was a waggon on which the two loose churns had to be loaded
by a second team-mate. The competitors then ran back to the start of the game
and repeated the course. Any churns that were dropped along the way had to be
repositioned by the team-mate before the team could continue further. The team
completing the course with all six churns on board the waggon in the faster
time would be declared the winners.
From
the outset, Heide appeared to be the more adept team on this game and led for
the majority of the race but a small error in the closing stages permitted
Uelzen to close the deficit and both teams reached the end of the course at
the same moment. On loading the waggon, Heide appeared to have lost the game
when the fifth churn fell to the ground after the sixth was being placed in
position on the waggon. In the background, Uelzen could be seen completing the
game in 2 minutes 30 seconds whilst Heide, after repositioning the fifth churn
on their waggon, finished two seconds later. Incredibly however, when the
result was announced, referee Peter Hochrath stated that the churn that had
fallen to the ground had been deemed as having been placed in position and
that Heide had ‘in fact’ completed the game first in 2 minutes 28 seconds.
Running Scores and Positions:
1st Uelzen (0pts awarded / 12pts total)
2nd Heide (2pts / 6pts) |
Game 9 - The Cloth Paths
(Die Tuchbahnen)
The
ninth game - ‘The Cloth Paths’ (Die Tuchbahnen) - was one that appeared in
many guises throughout the history of Jeux Sans Frontières related
programmes. The game was played individually over two minutes duration and
featured three male competitors from each team carrying buckets of milk over a
course comprising eight movable carpet runners. These would be pulled back and
forth by 16 male members of the opposition and any milk remaining in the
buckets had to be poured into a large Perspex container already containing
20cm (7¾in) of milk. The team collecting the greater amount of milk would be
declared the winners.
The
first heat of this very straightforward game saw the participation of Uelzen
with Heide in opposition. After 40 seconds of elapsed time, the fourth runner
(from the competitors’ perspective) had been permitted to break free from its
mountings by the opposition and was deemed inoperable. However, as the game
could not be stopped to recover the runner, it continued to a conclusion and
Uelzen were declared as having collected a total of 35cm (13¾in) of milk.
With
all the runners repositioned, the second heat featured Heide with Uelzen in
opposition. After the final whistle was blown, it was clear that Heide had
collected the greater amount of milk and this was confirmed as 39cm (15¼in).
Running Scores and Positions:
1st Uelzen (0pts awarded / 12pts total)
2nd Heide (2pts / 8pts) |
Comments: This was originally scheduled to be the tenth and
penultimate game but had to be rescheduled at the last minute. This was a
result of the geese, to be used in the original ninth game, being loose
and not at the correct end of the course for the start. To avoid delay to
the live broadcast, it was quickly decided to play this game first and
then return to the delayed game once the geese had been corralled. |
Game 10 - The Geese
(Die Gänse)
The
tenth and penultimate game - ‘The Geese’ (Die Gänse) - was played in unison
over four minutes duration and would be decided more by luck than the skill or
judgement of the competitors. The game featured a female competitor from each
team and a pen holding a flock of 80 geese with different coloured ribbons
tied around their necks. On the whistle, the pen door would be opened and the
competitors had to move the geese to the far end of the course where there
were two individual pens and it would be their task to separate the geese into
the two pens. The geese with blue ribbons had to be guided by Uelzen into
their allotted pen and those with yellow ribbons had to be guided into the
other pen by Heide. The team with the greater number of geese in their pens
with the correct coloured ribbon would be declared the winners.
It
was apparent from the outset that neither of the competitors had any idea how
to deal with such a large number of birds or how to control them. This led to
many of the geese becoming distressed and losing feathers due to them flapping
their wings with fright. A very cruel, tedious and monotonous game ended with
Uelzen guiding 6 geese into their pen whilst Heide had failed to score.
Running Scores and Positions:
1st Uelzen (2pts awarded / 14pts total)
2nd Heide (0pts / 8pts) |
Comments: This was originally scheduled to be the ninth game but had
to be rescheduled at the last minute as a result of the geese being loose
and not at the correct end of the course for the start. To avoid delay to
the live broadcast, it was quickly decided to play the scheduled tenth
game first and then return to this one once the geese had been corralled.
This game was similar in design to one played during the 1969 series of
Spiel Ohne Grenzen when the programme visited Kempen. On that
occasion, the game featured Friesian calves instead of geese.
Following their win on this game, Uelzen had accumulated sufficient points
to secure overall victory. |
Game 11 - The Net Result
(The Special Game)
(Das Nettoergebnis [Das Sonderspiel])
The
eleventh and final game - ‘The Net Result (The Special Game)’ (Das
Nettoergebnis [Das Sonderspiel]) - was played in unison and featured all
twenty-eight competitors (twenty males and eight females) from each team (the
first time this was known to have occurred) and a 15m (49ft 2½in) long tubular
net located on the ground which was secured by hoops at either end. On the
whistle, it was a straight race to get all the competitors through the net and
out the other end. The team completing the game in the faster time would be
declared the winners.
After a very confusing start, where the competitors were not even sure at
which end of the net they would begin, the game did not play out as expected
by the designer. The nets became entangled and twisted and the exit hoops had
to be removed from the ground and held by stagehands so that the competitors
could free themselves. The game was eventually won by Heide in 2 minutes 45
seconds.
Final Scores and Positions:
1st Uelzen (0pts awarded / 14pts total)
2nd Heide (4pts / 12pts) |
|
Additional
Information |
This was the first-ever Spiel Ohne Grenzen to be shot and transmitted
in colour. Before the programme began, the continuity announcer explained to
the viewers that although the programme was broadcast in colour, the opening
titles and short ‘picture postcard’ films would be shown in monochrome.
Additionally, although not mentioned, the camera trained on the scoreboard was
also an older black-and-white model. These practices
would continue throughout the remainder of the 1970 series until a new animated set of opening
titles and theme music was introduced for the 1971 series of the programme.
However, due to a visual disturbance which resulted in a brief interruption,
the picture postcard films at the beginning of this heat were not seen
following the opening credits. Although the pre-recorded films continued with
full descriptive audio, the ‘live’ programme was completely lost after this.
Full audio and visual connection was not recovered until 3 minutes 26 seconds
into the broadcast. Fortunately, due to the programme being transmitted
‘live’, events on-site were halted until the fault could be rectified and none
of this first ‘colour’ transmission has been lost.
|
Made
in Colour • This
programme exists in German archives |
|
D |
Spiel Ohne Grenzen 1970 |
Heat 3 |
Event Staged: Saturday 9th May 1970
Venue:
Stadtbad (Town Swimming Baths), Delmenhorst,
Niedersachsen, West Germany
Transmission:
WDR 1 (D): Saturday 9th May 1970, 3.00-4.15pm (Live)
Referees on Duty:
Hans Ebersberger and assistants Helmut Konrad and Gerd Siepe
Weather Conditions: Sunny and Warm followed by Light
Showers with Thunder and Lightning |
Theme:
Aquatic Animals and Water Games (Wassertiere und Wasserspiele) |
Teams:
Bad Nauheim v. Delmenhorst |
Team Members included:
Delmenhorst - Jupp Schmeißner (Co-Team Coach), Storma Schmeißner
(Co-Team Coach), Monika Behrmann, Bernhard Ebrecht, Uva Ellmann, Ushe Fietz,
Detlef Fuge, Franck Heller, Wolfgang Heuken, Gerdha Hoffen, Juta Klaus, Rolf
Koch, Karin Morgenthal, Karl Müller, Nikan Müller, Gerraut Pfink, Volker
Pietrich, Jürgen Zumbro. |
Games: The Dolphins, The Crocodiles, The Turtles, The Elephants, The
Rafts, The Piggies, The Seagulls and the Frogs, The Town Musicians of Bremen,
The Soup Ingredients, The Water Shoes, The Lindworm (The Special Game). |
Game
Results and Standings |
Games |
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
Points Scored
(Joker Games shown in red) |
D |
0 |
1 |
0 |
0 |
2 |
4 |
1 |
0 |
0 |
2 |
4 |
N |
4 |
1 |
2 |
2 |
0 |
0 |
1 |
0 |
2 |
0 |
0 |
Running Totals
(Leading teams shown in red) |
D |
0 |
1 |
1 |
1 |
3 |
7 |
8 |
8 |
8 |
10 |
14 |
N |
4 |
5 |
7 |
9 |
9 |
9 |
10 |
10 |
12 |
12 |
12 |
|
|
Result |
Team |
Points |
Final Scoreboard |
1st
2nd |
D
• Delmenhorst ●
●
N • Bad Nauheim |
14
12 |
|
Delmenhorst qualified for Jeux Sans Frontières at Namur, Belgium:
staged on Wednesday 8th July 1970 |
The Host Town |
Delmenhorst, Niedersachsen
Delmenhorst is a town with a population of around 75,000 inhabitants in
the state of Niedersachsen. It is located on the River Delme, 11km (7 miles)
west of Bremen, 30km (19 miles) south-east of Oldenburg, 90km (56 miles) south
of Cuxhaven and 114km (71 miles) north of Bielefeld.
It
was first mentioned in a charter in 1254, after the Count of Oldenburg, Otto I
(1219-1251), bought the place near the river Delme in 1234. A castle to
protect the newly founded settlement was established in about 1247, which his
successor Count Otto II (1272-1301) made his residency. On 15th July 1371,
Delmenhorst was declared an independent town under Bremen's law. Following a
short period under the governance of the bishop of Bremen from 1421 to 1436,
Delmenhorst returned to Oldenburg. The town would later become infamous for
its robber-barons (despotic landowners) under the Count Gerd. Its reign
thankfully ended in 1482, thanks to a siege laid to the castle under the
leadership of the Bishop of Münster. The town then came under Münster
authority until Count Anton I (1526-1573) finally won back the town (and the
castle) in 1547.
When Christian, the last heir of Anton, died in 1647, Delmenhorst again fell
under Oldenburg custody. As the Oldenburg regent of that time was a relative
of the Danish king, Delmenhorst was thereafter under Danish control. In 1767,
Delmenhorst was bought by Tsarina Katharina II (1729-1796) but was given up to
Oldenburg in 1773. In 1777, Delmenhorst was declared a dukedom of Oldenburg
and in 1806, a joint French-Dutch army occupied the territory, resulting in
Delmenhorst becoming part of the French empire under Napoleon Bonaparte
(1769-1821) from 1811 to 1813.
Throughout the industrial age, Delmenhorst experienced great economic growth,
thanks to the city of Bremen. Since it was in a different duty zone, merchants
who wanted to export manufactured goods outside of Bremen had to pay high
customs duties. Therefore they only exported the resources and produced their
commodities in the surrounding villages. The industries arising during the
period included the Jute (a spinning works and weavery) in 1871, the
Delmenhorster Linoleumfabrik (a linoleum factory), in 1882, the Norddeutsche
Wollkämmerei und Kammgarnspinnerei (North German wool combing and spinning of
Worsted) or Nordwolle for short (another bigger spinning works), and several
others.
Standing adjacent to the Town Hall, the landmark of the town is the 44m (144ft
4¼in) high water tower complex, built from 1910 to 1914 by architect Heinz
Stoffregen (1879-1929).
|
The Visiting Town |
Bad Nauheim is a town with a population of around 32,000 inhabitants in
the state of Hessen and is located 299km (186 miles) south of Delmenhorst.
|
The Venue |
Stadtbad (Town Swimming Baths)
The games were played in the open-air swimming pool complex which had
originally opened in 1905. During the 1960s and early 1970s, the complex had
been popular with families and was well utilised during the summer months.
As with most open-air pools of that era, it fell into decline in the late
1970s with the availability of cheap air travel and the growing trend to visit
places further afield. However, despite the drop in visitors compared to its
heyday, the complex remained in use throughout but fell into financial trouble
in the 1990s, almost forcing it to close its doors. Amid outcries from the
local population, a consortium was formed from local businessman who threw a
lifeline to the complex.
Today, following mass investment and renovation, the whole complex is known as
the GraftTherme (named after the park, Graft, in which it is located, and the
thermals, the new hot water pools) and offers a variety of leisure facilities.
The water-based area of the complex is known as Delfina (The Dolphin) and
comprises indoor and outdoor water slides, flow channels and fountains.
|
The Games in Detail |
Game 1 - The Dolphins
(Die Delphine)
The
first game - ‘The Dolphins’ (Die Delphine) - was played in unison over two
minutes duration and witnessed Bad Nauheim presenting their Joker for play.
The game featured two female competitors from each team dressed as dolphins
and a 50m (164ft) course comprising a set of five floating rollers
interspersed by five podia with two giant penguins sitting on top of each. On
the whistle, the first of the competitors had to dive into the pool and move
down the course negotiating the obstacles by alternating methods - over the
rollers and under the podia. At the end of the pool, the second competitor was
tagged and repeated the course in the reverse direction for the return
journey. A penalty of 10 seconds would be incurred for each obstacle
negotiated incorrectly and 5 seconds for each penguin that was dislodged from
its podium. The team completing the return journey in the faster overall time
would be declared the winners.
It
was evident from the outset, that the decision of the Bad Nauheim team to play
their Joker on this straightforward opening game would be vindicated. The
first of the Bad Nauheim competitors took an early lead and reached the end of
the pool after 35 seconds of elapsed time, three seconds ahead of her rival.
On her release, the second competitor expanded their lead and finished the
course in 1 minute 15 seconds, five seconds ahead of Delmenhorst in 1 minute
20 seconds.
Running Scores and Positions:
1st Bad Nauheim (4pts awarded / Joker / 4pts total)
2nd Delmenhorst (0pts / 0pts) |
Comments: Rather than the normal diving in, the competitors entered
the pool on this and other games by means of large ramps which had been
constructed on the poolside with their lower edges located one metre (3ft
3½in) under the surface of the water. |
Game 2 - The Crocodiles
(Die Krokodile)
The
second game - ‘The Crocodiles’ (Die Krokodile) - was played in unison over
three minutes duration and featured two male competitors from each team inside
a crocodile costume and a total of 40 various-sized blue and red water-filled
balloons floating in the pool. On the whistle, the competitors had to guide
the mouth of the crocodile over their designated coloured balloons (red for
Bad Nauheim and blue for Delmenhorst) and burst them with the teeth of the
crocodile by the lead competitor who was operating the movement of its jaws.
The team bursting all the balloons in the faster time would be declared the
winners.
From
the outset, both teams burst their balloons with great veracity but began to
slow down as the number of remaining balloons decreased. Whilst it was
apparent that Delmenhorst were leading throughout, Bad Nauheim burst a crucial
balloon on the stroke of three minutes. The referees declared that each of the
teams had failed to burst four balloons and that the game had ended in a 16-16
draw.
Running Scores and Positions:
1st Bad Nauheim (1pt awarded / 5pts total)
2nd Delmenhorst (1pt / 1pt) |
Comments: Presenter Camillo Felgen would normally wish the teams “good
luck” before the start of their participation. However, with the theme and
design of this game, in this instance he simply wished the competitors
“Guten Appetit” (“Enjoy your meal”)!
This was a reworking of a game that was played at Dinslaken during the
1968 series of Spiel Ohne Grenzen. |
Game 3 - The Turtles
(Die Schildkröten)
The
third game - ‘The Turtles’ (Die Schildkröten) - was played in unison and
featured two male competitors from each team wearing flippers on their feet
and facing backwards inside a turtle costume. On the whistle, the competitors
had to enter the water and negotiate six podia floating in individual lanes
along the 50m (164ft) course. Each podium had to be passed alternately on
different sides (left side then the right side) and on reaching the final
podium, which had to be circumnavigated, they returned to the start in the
same manner. The team completing the return journey and crossing the line in
the faster time would be declared the winners.
It
appeared that the game would be a one-horse race after Delmenhorst became
entangled with the first podium, permitting Bad Nauheim to take a healthy
lead. After reaching the final podium in 1 minute 17 seconds, 15 seconds ahead
of their rivals, Bad Nauheim suffered a similar fate and permitted Delmenhorst
to close the deficit. The return journey was then closely run despite
Delmenhorst becoming entangled with one of the lane dividers which once again
permitted their rivals to get in front, but this was not yet the end of the
drama. On reaching the landing stage, Bad Nauheim had difficulty clambering
out of the water and this again permitted Delmenhorst to close the deficit.
The game eventually ended with Bad Nauheim exiting the pool and crossing the
line in 3 minutes 19 seconds followed by Delmenhorst in 3 minutes 21 seconds.
Running Scores and Positions:
1st Bad Nauheim (2pts awarded / 7pts total)
2nd Delmenhorst (0pts / 1pt) |
Game 4 - The Elephants
(Die Elefanten)
The
fourth game - ‘The Elephants’ (Die Elefanten) - was played in unison over four
minutes duration and featured five male competitors from each team in the pool
and an elephant structure comprising 21 pieces of polystyrene (four legs
comprising 12 pieces, a torso and an abdomen comprising 8 pieces). On the
whistle, the competitors had to lift the elephant off its floating podium and
transport it to the edge of the pool located 25m (82ft) away. If any of the
pieces of the elephant were dislodged and fell into the water, the team were
permitted to continue their journey towards the poolside with the remaining
pieces and return to collect the fallen pieces during the game. Once at the
poolside, the teams had to reconstruct the elephant into its original shape.
The team completing the game in the faster time would be declared the winners.
A
straightforward game saw the elephant of Delmenhorst tumbling into the pool
after just 11 seconds of elapsed time. The team quickly scrambled to the end
of the course carrying as many of the body parts as possible. Off-camera, the
Bad Nauheim quintet had also suffered the same fate and they too made their
way to the end of the course. Delmenhorst were the first to reach the exit
ramp after 34 seconds and raced to the top to start rebuilding their pachyderm
whilst Bad Nauheim exited the pool with the top half of their elephant’s body
after 54 seconds. Whilst members of both teams returned to the pool to collect
the dropped sections, the other members struggled to get to grips with the
process of rebuilding. With all four legs of the elephants in place on the
poolside, the teams placed the torso of the body on top. The drama then began
when the teams had to reconstruct the eight pieces of the abdomen which had
rounded edges and would only fit in position if placed exactly right. With
both teams dropping pieces throughout the build, it was Bad Nauheim who
completed their structure first in 2 minutes 48 seconds with Delmenhorst
finishing 15 seconds later in 3 minutes 3 seconds.
Running Scores and Positions:
1st Bad Nauheim (2pts awarded / 9pts total)
2nd Delmenhorst (0pts / 1pt) |
Comments: Although it appeared that there was no stopping their
visiting rivals from taking overall victory, home team Delmenhorst had
other ideas and from this point on, would begin to close the deficit,
chipping away at their opponents’ lead on five of the next six games. |
Game 5 - The Rafts
(Die Flöße)
The fifth game - ‘The Rafts’ (Die Flöße) - was played in unison and featured
three male competitors from each team and a raft comprised of five inflated
logs and five foam rubber animals - a brown bear, a kangaroo, a lion, a
penguin and a rhinoceros. On the whistle, the five inflated logs had to be
floated into the pool and their ends joined together by rope in order to
construct a raft. Once completed, the five animals had to be placed aboard the
raft and the competitors then had to transport it to the other end of 50m
(164ft) course where they were unloaded. The team completing the game in the
faster time would be declared the winners.
This was another straightforward game which saw Delmenhorst take the lead
after setting forth with their raft after 48 seconds of elapsed time. Keeping
their cool and moving at a steady pace, they reached the exit ramp after 1
minute 41 seconds. With Bad Nauheim some 8m (26ft 3in) adrift, Delmenhorst,
with time on their hands, unloaded the animals and completed the game in 2
minutes 1 second. In the background, Bad Nauheim could be observed finishing
in 2 minutes 12 seconds.
Running Scores and Positions:
1st Bad Nauheim (0pts awarded / 9pts total)
2nd Delmenhorst (2pts / 3pts) |
Game 6 - The Piggies
(Die Schweinchen)
The
sixth game - ‘The Piggies’ (Die Schweinchen) - was played individually and
witnessed Delmenhorst presenting their Joker for play. The game was to be the
most straightforward game of the programme and featured two competitors (one
male and one female) from each team, the latter being attired in a piglet
costume, standing on a small podium in the pool. On the whistle, the male
competitor wearing a mask and snorkel entered the pool and his ‘piglet’
climbed onto his shoulders and held his hands. He then had to walk the 25m
(82ft) course and en route had to negotiate one small hurdle which had to be
passed under by the piglet. At the end of the course, the female had to jump
onto a similar podium to finish the game. The team completing the game in the
faster time would be declared the winners.
The
first heat saw the participation of Delmenhorst and they had a flawless run
and completed the course in just 33 seconds.
The
second heat featured Bad Nauheim and, although they produced another flawless
run, they were slightly slower and finished the course in 39 seconds.
Running Scores and Positions:
1st Bad Nauheim (0pts awarded / 9pts total)
2nd Delmenhorst (4pts / Joker / 7pts) |
Game 7 - The Seagulls and
the Frogs
(Die Seemöwen und die Frösche)
The
seventh game - ‘The Seagulls and the Frogs’ (Die Seemöwen und die Frösche) -
was played individually over 3 minutes 30 seconds duration and featured two
male competitors from each team dressed as seagulls and a 25m (82ft) course
comprised of 10 inflated frogs sitting on lily-pads. Attached to the end of
each of the seagulls’ beaks, there was a hook and a small ring was attached to
each frog. On the whistle, the two competitors had to climb onto wooden stilts
and then walk around the pool collecting frogs with their beaks and dropping
any they had collected into a basket at the other end of the course. The exit
ramp was permitted to be used when placing the frogs in the basket and there
was no limit to the number of frogs that they could carry at any one time.
However, only frogs that had been placed in the basket on the sounding of the
final whistle would be counted. The team collecting the greater number of
frogs would be declared the winners.
The
first heat saw the participation of Bad Nauheim and they collected their first
frog after 1 minute 10 seconds of elapsed time with a second after 1 minute 37
seconds. The third and fourth frogs were collected together and placed in the
basket after 1 minute 48 seconds and the fifth followed after 2 minutes 15
seconds. The sixth and seventh frogs, like the second and third, were
collected together and placed in the basket after 2 minutes 32 seconds. With
just under a minute of playing time remaining, there appeared to be plenty of
time for Bad Nauheim to improve on this score. However, whilst returning to
the basket with the eighth frog, the competitor tumbled from the stilts and
fell into the pool. Their score was officially declared as 7 frogs.
The
second heat featured Delmenhorst and it appeared that they would emulate the
target that they had been set after both their competitors had collected two
frogs each on their first runs after 1 minute 36 seconds and 2 minutes 5 seconds, respectively. With four frogs collected, the first competitor
returned with another two after 2 minutes 26 seconds and with both competitors
now back in the pool, it was a race against time to collect two more to
emulate their rivals. The seventh frog was placed in the basket after 3
minutes 17 seconds whilst contemporaneously, the eighth was being hooked by
the other competitor. Although he was within reaching distance of the basket,
disaster struck as he turned around and the frog dropped from the hook. With
very little time now remaining, there was not enough for either competitor to
collect another frog and the game ended in a 7-7 draw.
Running Scores and Positions:
1st Bad Nauheim (1pt awarded / 10pts total)
2nd Delmenhorst (1pt / 8pts) |
Game 8 - The Town Musicians
of Bremen
(Die Bremer Stadtmusikanten)
The
eighth game - ‘The Town Musicians of Bremen’ (Die Bremer Stadtmusikanten) -
was played in unison over 3 minutes 30 seconds duration and featured four male
competitors from each team and a large floating ball with four animals - a
donkey, a dog, a cat and a rooster - standing on top of each other. On the
whistle, the competitors, each of whom were holding a handle attached to a
large metal ring around the circumference of the ball, had to work together to
transport it down the 50m (164ft) course to the other end of the pool. If the
ball was not kept level, the animals would topple into the pool and the team
would have to reposition them before continuing. The team completing the
course in the faster time would be declared the winners.
Although this appeared to be a simple straightforward game, it was apparent
from the outset that both teams were finding the game difficult to deal with.
Within 6 seconds of the start, the Bad Nauheim animals had toppled into the
pool. However, whilst the home crowd cheered, it could be seen that
Delmenhorst were also in trouble when their animals started to wobble and
eventually toppled into the pool after 18 seconds. With both teams and their
animals now in the pool, they struggled in vain to reposition them on the
balls. Things were not made any easier by the fact that they were made of foam
rubber and after being immersed in water they were much heavier. At the final
whistle, neither of the teams had been able to regain their composure and
complete the game. Despite Delmenhorst having moved furthest up the course
before disaster struck, the game was still declared a non-scoring draw.
Running Scores and Positions:
1st Bad Nauheim (0pts awarded / 10pts total)
2nd Delmenhorst (0pts / 8pts) |
Inspiration for the Game: This game was based on a folktale recorded by
the Brothers Grimm (Jacob (1785-1863) and Wilhelm (1786-1859)) about Bremen, a
city that lies 11km (7 miles) east of Delmenhorst.
In
the story, the four animals, all past their prime years in life and usefulness
on their respective farms, were soon to be discarded or mistreated by their
masters. One by one they leave their homes and set out together. They decide
to go to Bremen, known for its freedom, to live without owners and become
musicians there.
On
the way to Bremen, they see a lighted cottage and whilst looking inside they
see four robbers enjoying their ill-gotten gains. Standing on each other's
backs, they decide to scare the robbers away by making a din. The men, not
knowing what the strange sound is, run for their lives. The animals then take
possession of the house, eat a good meal and settle in for the evening. Later
that night, the robbers return and send one of their members in to
investigate. He sees the cat's eyes shining in the darkness and, thinking he
is seeing the coals of the fire, he reaches over to light his candle. Things
then happen in very quick succession. The cat scratches his face with her
claws, the dog bites him on the leg, the donkey kicks him with his hooves and
the rooster crows and chases him out the door, screaming. He tells his
companions that he was beset by a horrible witch who scratched him with her
long fingernails (the cat), an ogre with a knife (the dog), a giant who had
hit him with his club (the donkey), and worst of all, the judge who screamed
in his voice from the rooftop (the rooster). The robbers abandon the cottage
to the strange creatures who have taken it, where the animals live happily for
the rest of their days.
A
bronze statue (pictured above) depicting the Bremen Town Musicians, designed
by Gerhard Marcks (1889-1981), was erected in the city in 1953. Over the
years, whilst the majority of the statue has weathered, the front hooves of
the donkey have become shiny. This is due to tourists rubbing the front hooves
and by doing so, as legend suggests, hope to make their wishes come true.
|
Game 9 - The Soup
Ingredients
(Die Suppe Zutaten)
The
ninth game - ‘The Soup Ingredients’ (Die Suppe Zutaten) - was played in unison
over 3 minutes 30 seconds duration and featured six female competitors from
each team and a line of five floating podia set at 10m (32ft 9¾in) distance
apart. On the whistle, five of the competitors swam to the floating podia and
climbed aboard whilst the sixth swam to a platform beyond the other five,
where a number of soup ingredients were located. She then had to pass a total
of 10 large carrots, 10 sacks of potatoes and then large water-filled balloons
to the first of her five team-mates who then passed it to the second and so
on. The fifth competitor had the most difficult task in that she had to throw
the items into a large basket located on the exit ramp. Items could only be
passed one at a time and any that were dropped could be retrieved from the
water if they were no more than arm’s length from the podium. The team
collecting the greater number of items in the basket would be declared the
winners.
Delmenhorst were the first to score after 56 seconds with Bad Nauheim
equalising after 1m 6 seconds. Delmenhorst took the lead for a second time
after 1 minute 26 seconds but after this it became difficult to determine
which team was in the lead due to the fact that the director appeared to be
instructing his cameramen not to concentrate on the final competitors’ throws.
At the end of the game, Delmenhorst had collected a total of 7 items and Bad
Nauheim had collected a total of 8 items.
Running Scores and Positions:
1st Bad Nauheim (2pts awarded / 12pts total)
2nd Delmenhorst (0pts / 8pts) |
Comments: During the introduction of this game, it began to rain and a
stagehand promptly walked into camera-shot and handed Camillo Felgen a
multi-coloured umbrella!
With two games remaining to be played and with a possible 6pts at stake,
Delmenhorst still had a chance of victory. But with a deficit of 4pts to
close, they really were leaving it to the last minute! |
Game 10 - The Water Shoe
Battle
(Die Wasser Schuh Kampf)
The
tenth and penultimate game - ‘The Water Shoe Battle’ (Die Wasser Schuh Kampf)
- was played in unison over three rounds of 1 minute 30 seconds duration and
featured four male competitors from each team armed with an oar which had a
padded end on it and five floating rafts. The feet of the four competitors had
to be placed in straps and the game was designed so that the outside
competitors had just one foot on a raft whilst the other competitors shared a
raft with each of his neighbours. On the whistle, the teams had to make their
way from the opposite sides of the pool’s edge to the middle and then, using
the padded end of their oars, do battle with each other and knock their rivals
into the water. The team winning the greater number of rounds would be
declared the winners.
The
first of the three rounds was won by Delmenhorst in 55 seconds and they were
leading 1-0 on the game.
The
second round saw Delmenhorst demolish their rivals almost immediately, but for
one lone competitor. However, with four against one, it was a lost cause and
Delmenhorst eventually sank the surviving Bad Nauheim competitor after 53
seconds.
With
the outcome of the game, a 2-0 victory for Delmenhorst, already decided, the
third round was not contested.
Running Scores and Positions:
1st Bad Nauheim (0pts awarded / 12pts total)
2nd Delmenhorst (2pts / 10pts) |
Game 11 - The Lindworm (The
Special Game)
(Der Lindwurm [Das Sonderspiel])
The
eleventh and final game - ‘The Lindworm (The Special Game)’ (Der Lindwurm [Das
Sonderspiel]) - was played over five minutes duration and featured all
twenty-two male competitors from each team and a lindworm comprised of 13
sections, 11 of which rotated, stretched across the width of the pool. On the
whistle, the competitors had to line up and take it in turn to cross over the
pool on the lindworm. Although all valid crossings had to be clean, the teams
could adopt any method they chose. However, competitors that toppled into the
pool had to return to the start. The team with the greater number of crossings
would be declared the winners.
Although a
straightforward game, it failed to live up to the excitement of a deciding
game, with both teams struggling to get right across the pool. Although
Delmenhorst had made successful crossings after 25 seconds and 35 seconds, it
was not until 3 minutes 4 seconds of elapsed time that they made a third
successful crossing. A fourth crossing was made 50 seconds later and a fifth,
accompanied by a huge thunderbolt from the storm overhead, occurred after 4
minutes 27 seconds.
At the end of five minutes of tedium, the whistle was
blown and whilst Delmenhorst had made 5 crossings, Bad Nauheim had failed to
score.
Final Scores and Positions:
1st Delmenhorst (4pts awarded / 14pts total) ▲
2nd Bad Nauheim (0pts / 12pts) ▼ |
Comments: Home team Delmenhorst had made an extraordinary comeback to
win this competition. Ironically this was the only time throughout the
whole programme that they had actually headed the scoreboard!
Although the contest was not decided until the result of this final game,
many of the spectators could be seen in the background leaving the arena
stands, walking around nonchalantly or with their backs to the game
chatting. It appeared as if they were uninterested in the remainder of the
competition, but was probably due to the fact that thunder and lightning
was passing over the town! |
|
Media
Attention |
In
an article in the Delme Report dated 22nd March 2020, the local
newspaper looked back to events fifty years earlier and observed that before
the actual recording, a dress rehearsal had taken place in the morning under
the watchful eyes of students from almost all the schools in Delmenhorst.
The gates to the arena were opened at 1.00pm for the audience to start taking
their seats. Thirty minutes later, the VSK Bungerhof (the local handball and
table-tennis association), the Delmenhorster Turnerbund (a local gymnastics
association), the Youth Wind Orchestra of the Ganderkesee volunteer fire
department and a beat band from Bad Nauheim began entertaining the assembled
crowd.
At 3.30pm, Camillo Felgen took over the management of the game. After two
short films in which the cities of Bad Nauheim and Delmenhorst were introduced
to television viewers, the actual competition began broadcasting at 4.00pm.
The images were recorded by one black-and-white and five colour cameras and
were transmitted from a mirror on a 40m (131ft 2¾in) high mast in front of the
Stadtbad to the broadcasting centre in Hamburg.
|
Made
in Colour • This
programme exists in German archives |
|
D |
Spiel Ohne Grenzen 1970 |
Heat 4 |
Event Staged: Saturday 16th May 1970
Venue:
Stadion Kollenberg (Kollenberg Stadium), Radevormwald,
Nordrhein-Westfalen, West Germany
Transmission:
WDR 1 (D): Saturday 16th May 1970, 3.00-4.15pm (Live)
Referees on Duty:
Werner Treichel and assistants Peter Hochrath and Gerd Siepe
Weather Conditions: Hot and Sunny |
Theme: The
Attractions at a Persian Market (Die Attraktionen im Persischen Markt) |
Teams:
Bocholt v. Radevormwald |
Team Members included:
Bocholt - Marita Kemin;
Radevormwald - Hans Schaefer (Team Manager), Fritz Krumm (Co-Team
Coach / Team Captain), Margret Pikker (Co-Team
Coach), Hartmut Behrensmeier, Ute Butz, Jürgen Dikensmann, Renata Durmond,
Dietmar Helmich, Alfred Mattern, Dieter Pferner, Axel Reischenberg, Bernd
Reinbott, Lothar Reinbott, Nika Reinbott, Volker Reinbott, Bernd Richter,
Heidemarie Rosendahl, Ulrich Rüsing, Inga Schutz, Günter Templin. |
Games: The Uneven Carpet, The Oriental Towers, The Carpet Runners, The
Small Muck, The Fakir’s Bed of Nails, The Asian Elephants, The Snake Charmers,
The Flying Carpets, The Water Carriers, The Camel Long Jump, The Caliph’s Beds
(The Special Game). |
Game
Results and Standings |
Games |
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
Points Scored
(Joker Games shown in red) |
B |
2 |
2 |
2 |
0 |
0 |
2 |
2 |
0 |
0 |
2 |
0 |
R |
0 |
0 |
0 |
4 |
2 |
0 |
0 |
2 |
2 |
0 |
4 |
Running Totals
(Leading teams shown in red) |
B |
2 |
4 |
6 |
6 |
6 |
8 |
10 |
10 |
10 |
12 |
12 |
R |
0 |
0 |
0 |
4 |
6 |
6 |
6 |
8 |
10 |
10 |
14 |
|
|
Result |
Team |
Points |
Final Scoreboard |
1st
2nd |
R • Radevormwald ●
●
B • Bocholt |
14
12 |
|
Radevormwald qualified for Jeux Sans Frontières at Avignon, France:
staged on Wednesday 22nd July 1970 |
The Host Town |
Radevormwald,
Nordrhein-Westfalen
Radevormwald is a town with a population of around 24,000 inhabitants in
the state of Nordrhein-Westfalen. It is located 16kms (10 miles) south-east of
Wuppertal, 35km (22 miles) south of Dortmund, 40km (25 miles) north-east of
Köln and 40km (25 miles) east of Düsseldorf.
The
first known reference in writing to the town was in the year 1050. Klaus
Pampus writes in his book Urkundliche Erstnennungen oberbergischen Orte
(Earliest Documentary References to Places in Oberberg) that
Radevormwald came into the possession of the imperial abbey of Werden and at
the time was called Rotha, meaning ‘clearing’, and this over time became
corrupted to Rade. Rade was situated in the County, later Duchy, of Berg and
between 1309 and 1316 Count Adolf VI von Berg conferred municipal rights on
the town. The settlement which was located ‘vor dem walde’ (‘before the wood’)
became known as Radevormwald meaning ‘the clearing in front of the wood’.
In
1620, Radevormwald was conquered by the Protestant Hessians under Philip the
Magnanimous (1504-1567). During the Thirty Years' War (1618-1648), it was used
as the occasional headquarters and supply depot of the Spaniards and
Austrians, under the command of Ottavio Piccolomini (1599-1656) who was one of
the generals under the command of Albrecht von Wallenstein, Duke of Friedland
(1583-1634). In 1635 and 1636, Dutch troops (and also by Westphalian troops in
1638,) occupied the town before it fell once again to Hesse in 1639. These
military occupations were accompanied by murder, looting, arson and rape of
the civil population, which was almost virtually decimated.
On the evening of 27th May 1971, just one year and 11 days after the town had
appeared in Spiel Ohne Grenzen, a Deutsche Bundesbahn railbus (a
lightweight type passenger rail vehicle that shares many aspects of its
construction with a bus, usually having modified bus body, and having four
wheels on a fixed base) ran as a special service on the Wuppertal-Radevormwald
line. The train was full of schoolchildren on a school outing and was about 30
minutes behind schedule. An oncoming freight train failed to stop for reasons
that remain unclear, and collided with the railbus. 46 passengers died in the
accident, including 41 of the schoolchildren and 25 of the other passengers
were seriously injured. The exact cause of the accident could not be
determined, because the station controller died in a car accident shortly
after the event. The surviving driver of the goods train stated at the inquest
that the train controller had signalled green with his flashlight, indicating
a free passage. Almost all of the dead schoolchildren were buried at the
municipal cemetery in Radevormwald in a common enclosure with a stone monument
inscribed: ‘Komme Geist von den vier Winden herbei und hauche diese Toten an,
damit sie lebendig werden’ (Come spirit of the four winds and breathe on these
dead, that they may come alive). This accident was the worst rail disaster in
West Germany until the Eschede train disaster occurred on 3rd June 1998.
|
The Visiting Town |
Bocholt is a town with a population of around 72,000 inhabitants in the
state of Nordrhein-Westfalen and is located 88km (55 miles) north-west of
Radevormwald.
|
The Venue |
Stadion Kollenberg (Kollenberg
Stadium)
The games were played at Kollenberg Stadium, which is located in the very
north of the town and was originally home to the local football club Turn und
Sportverein Radevormwald (Radevormwald Gymnastics and Sports Club), simply
known as TuS.
Formed in 1947, TuS was a founding member of the Landesliga Niederrhein (Lower
Rhine Amateur League), which at that time was the highest amateur league and
in which the first football team played for three years. During this time, TuS
played renowned clubs like Borussia Mönchengladbach and Duisburg during cup
runs. After a fifth place finish during the 1948/49 season, the team’s
successes began to wane and it spent one more year in the league before
descending to the lower leagues. In 1953, it went down to the Kreisklasse, the
lowest league, a position from which it failed to come back. By this time,
many of the team had deserted the club and moved to clubs in the higher
leagues. In 1970, TuS Radevormwald merged with TSV Schwarz-Weiß Radevormwald
to become SpVg Radevormwald.
In 1990, Radevormwald tried to live up to its reputation as a sports town with
the inauguration of the newly-renovated Kollenberg stadium and the indoor
swimming pool Aquafun. However, these efforts suffered a setback in 2004,
after the state-owned sports school closed down.
At the end of the 2006/07 season, SpVg Radevormwald celebrated the Division
championship and promotion to the Verbandsliga Niederrhein but less than two
years later the town’s football club was again in trouble. In August 2008, the
SpVg went into liquidation and was declared insolvent. Since 2008, the tenants
of the stadium have been SC 08 Radevormwald.
|
The Games in Detail |
Game 1 - The Uneven Carpet
(Die Ungleichmäßige Teppich)
The
first game - ‘The Uneven Carpet’ (Die Ungleichmäßige Teppich) - was played in
unison over three minutes duration and featured three female competitors from
each team and a large carpet spanned by six hurdles, each comprised of two
elasticated ropes. At one end of the carpet there were 20 very large
water-filled balloons hanging from a frame. On the whistle, each of the
competitors had to transport a balloon from one end of the carpet to the other
and hang it on another frame. They then had to return to the start via the
same method and then repeat the game throughout. The team collecting the
greater number of balloons would be declared the winners.
From
the outset, it was a very close run race with Radevormwald having a slight
edge. However, during the latter stages of the game, their competitors began
to tire and this permitted Bocholt to close the deficit and eventually take
the lead. The final five seconds of the game witnessed one of the Radevormwald
competitors struggling to reach the end of the course and being ruled out of
time just as she was about to hang her balloon. When the result was announced,
this balloon had made all the difference and Bocholt were declared as having
collected 13 balloons whilst Radevormwald had collected 12 balloons.
Running Scores and Positions:
1st Bocholt (2pts awarded / 2pts total)
2nd Radevormwald (0pts / 0pts) |
Comments: One of the three female competitors from Radevormwald was
West German athletic hopeful Heidemarie Rosendahl. Born in Hückeswagen,
6km (3¾ miles) south of Radevormwald, she trained as a pentathlete and
long jumper. After setting a world record of 6.84m in the long jump at
Torino in the latter part of 1970, a record which stood for five years,
she was chosen as German Sportswoman of the Year. She also went on to
compete in the Olympic Games staged at Munich in 1972, in which she won a
gold medal for the long jump. She also competed against Northern Ireland’s
Mary Peters (later to become a one-off guest presenter in the 1980 It’s
A Knockout Domestic series) in the pentathlon at the same Games. At
the end of that year, she was once again chosen as German Sportswoman of
the Year. |
Game 2 - The Oriental
Towers
(Die Orientalischen Türme)
The
second game - ‘The Oriental Towers’ (Die Orientalischen Türme) - was played
individually over three minutes duration and featured four competitors (three
males and one female) from each team. On the course there were three domed
metronomic towers each with a large spiked antenna and at the start there was
a podium with a number of spheres of varying size (small, medium and large)
which had holes drilled through their centres. On the whistle, each of the
male competitors had to run up and climb on to each of the towers and then
begin to rock them back and forth in a manner akin to a metronome. As the
first tower descended, the female competitor had to place a small sphere onto
its antenna. Once in place, the male competitor adjusted his weight so that
his tower would descend in the opposite direction in order to meet the second
competitor whose tower was already pointing towards him. The first competitor
then had to transfer the sphere from his antenna to the one on the second
tower. This process was then repeated by the second competitor with the one on
the third tower and then the third competitor had to descend towards a static
antenna and place the sphere on to it. The game then had to be repeated
continuously. The spheres had to be transported in order - small, medium,
large, small - with this pattern being repeated throughout the game. The
competitors were only permitted to touch the spheres once they had been placed
on their antenna by the previous competitor. However, in order to steady
themselves, they would be permitted to assist each other by holding hands
whilst the transfer was taking place. The team collecting the greater number
of spheres would be declared the winners.
The
first heat saw the participation of Radevormwald and it appeared that they had
struck up a reasonable rhythm and secured their first sphere on the static
antenna after 35 seconds of elapsed time. At the end of three minutes play,
their score was declared as 9 spheres.
The
second heat featured Bocholt and they were much faster than their rivals,
securing their first sphere after 28 seconds. At the one minute mark and, with
the same number of spheres secured, they were 8 seconds ahead of Radevormwald
and by the two minute mark, they had increased this lead to 13 seconds. The
final third of the game saw Bocholt securing a further four spheres, as
opposed to Radevormwald who had only secured 2 spheres during the same time
period, and their score was declared as 11 spheres.
Running Scores and Positions:
1st Bocholt (2pts awarded / 4pts total)
2nd Radevormwald (0pts / 0pts) |
Game 3 - The Carpet Runners
(Die Teppichläufer)
The
third game - ‘The Carpet Runners’ (Die Teppichläufer) - was played in unison
over two minutes duration and featured three competitors (two males and one
female) from each team standing on a large red carpet which was wrapped around
a large roller. On the whistle, the two males had to work together and, using
their feet, move the roller down the 25m (82ft) course so that the carpet
would unfurl. Contemporaneously, the female competitor had to keep a hula hoop
twisting around her torso at all times. Once the carpet had been fully
unfurled, the female had to toss the hoop over a pole and then all three
competitors had to work together to roll the carpet back onto the barrel as
they returned to the start. A penalty of 20 seconds would be incurred if the
hoop was not successfully thrown over the pole. If any of the competitors
tumbled from the barrel or the hula hoop failed to stay in motion, the team
had to stop and recompose itself before continuing. The team completing the
return journey in the faster overall time would be declared the winners.
This
was a straightforward game which saw Radevormwald have the slight edge on
their rivals with their speed on the outward run. However, after 30 seconds of
elapsed time, one of their competitors tumbled to the ground and whilst the
team recomposed itself, it permitted Bocholt to lessen the deficit slightly.
With no further incident, the Radevormwald female successfully tossed the hoop
over the pole after 39 seconds and this was followed by her rival emulating
the feat after 46 seconds. The game was then stopped whilst stagehands rushed
in to straighten up the rollers so that there could be no collision on the
return journey. With both rollers reset in position, the game was restarted
and the teams set off. Bocholt appeared to have kept their skill for this part
of the game and completed the journey in just 24 seconds and finished the game
in 1 minute 3 seconds. Contemporaneously, Radevormwald had tumbled from the
carpet and, after recomposing themselves for a second occasion, chose not to
finish the course after witnessing their rivals crossing the line.
Running Scores and Positions:
1st Bocholt (2pts awarded / 6pts total)
2nd Radevormwald (0pts / 0pts) |
Comments: Although it proved not to have an effect on the overall
result of the game, Radevormwald were slightly handicapped for their
return journey. At the turnaround point, they were seven seconds ahead of
Bocholt, but after the stagehands had reset the equipment, this lead
appeared to have been dismissed as both teams set off together. As this
was a first across the line contest, this difference could have been
important. However, the ensuing turn of events meant that this error was
not significant enough to have affected the outcome. |
Game 4 - The Small Muck
(Der Kleine Muck)
The
fourth game - ‘The Small Muck’ (Der Kleine Muck) - was played individually
over two minutes duration and witnessed Radevormwald presenting their Joker
for play. The game featured a male competitor from each team dressed in a pair
of wide flared trousers and a large turban. The trousers had been filled with
15kg (33lb) of weights in each leg whilst the turban weighed 5kg (11lb). On
the whistle, the competitor had to negotiate a 25m (82ft) obstacle course
comprising six small hurdles and two saloon-type doors. On the ground,
interspersed between the obstacles, there were 30 gold coins which had to be
collected and put into a small sack. The team collecting all 30 coins in the
faster time would be declared the winners.
The
first heat of this straightforward game saw the participation of Radevormwald
and their competitor completed a flawless performance in 1 minute 32 seconds.
The
second heat featured Bocholt and, from the outset, their competitor was slower
than his rival and at each of the obstacles he was always one or two seconds
behind on the clock. Opting for a method whereby he collected multiple coins
before placing them in the sack and raising the hems of the trousers as he
negotiated the hurdles did nothing to help his cause. At the final hurdle, he
was already four seconds behind the time of Radevormwald at this stage and
then, to make matters worse, he became entangled with the hurdle and his fate
had then been sealed. He eventually completed the game in 1 minute 37 seconds.
Running Scores and Positions:
1st Bocholt (2pts awarded / 6pts total)
2nd Radevormwald (4pts / Joker / 4pts) |
Inspiration for the Game: This game was based on Der Kleine Muck, a
fairy tale written by Wilhelm Hauff (1802-1827) and published in 1826. The
story tells of a diminutive outsider who is teased about his deformity and
mismatched clothes. Muck's father Mukrah was a respected but poor man who
lived almost as lonely an existence as his son. He was somewhat ashamed of
Muck and therefore gave him no education. When his father died after a fall,
Muck’s family relatives gathered at the house because his father owed a lot of
money. But after they had taken everything that was owed, Muck was left with
just a suit with wide trousers, a wide belt, a coat, a turban and a damascene
dagger.
|
Comments: Before the game started, presenter Camillo Felgen introduced
who he believed was the Radevormwald women’s team coach to the audience.
Whilst doing so, she raised herself up and whispered into his ear that she
was the coach of the whole team and not just for the females (as was the
case with most teams). Camillo then corrected himself and stated that this
was the first time in Spiel Ohne Grenzen that a whole team had been
trained by a woman. |
Game 5 - The Fakir’s Bed of
Nails
(Das Nagelbett des Fakirs)
The fifth game - ‘The Fakir’s Bed of Nails’ (Das Nagelbett des Fakirs) - was
played individually over three minutes duration and featured a large board
comprised of 400 wooden poles with nails protruding from their tops and ten
competitors (five males and five females) from each team standing in pairs on
opposite sides of the board. On one side of the bed there were two males and
three females whilst on the other side there were three males and two females
and each pair was armed with two long bamboo sticks. On the whistle, a male
team-mate placed one of 25 large water-filled balloons between the sticks of
the nearest competitors and they had to pass it on to the second pair who had
to hold it between their two sticks, preventing the balloon from touching the
nails below. They then passed it on to the third pair and they passed it on to
the fourth and so on. The final pair of competitors then had to toss the
balloon through a large ring into a holding pen. The game was played
continuously throughout and any balloons falling from the sticks and not
bursting could be retrieved by the team-mate and reused. The team collecting
the greater number of balloons would be declared the winners.
The first heat saw the participation of Radevormwald and they got off to a
slow start, securing their first balloon after 24 seconds. Further successes
followed and by the halfway mark, the team had secured 7 balloons. With the
team now firmly in their stride, they secured an additional 13 balloons during
the second half of the game and their score was declared as a total of 20
balloons.
The second heat featured Bocholt and they appeared to be faster than
Radevormwald. Although they had permitted several of the balloons to be burst
on the nails whilst passing between the pairs, they had secured 12 balloons by
the halfway mark and were well ahead of Radevormwald at this stage. However,
after 2 minutes 12 seconds of elapsed time, the team had exhausted their
supply of balloons as they had permitted eight of them to be burst on the
nails. The referees explained that the teams were warned that they would only
get a maximum of 25 balloons to use and this announcement prompted the sound
of jeering and whistles to ring from the crowd. The score for Bocholt was
declared as a total of 17 balloons.
Running Scores and Positions:
=1st Bocholt (0pts awarded / 6pts total)
=1st Radevormwald (2pts / 6pts) ▲ |
Game 6 - The Asian
Elephants
(Die Asiatischen Elefanten)
The
sixth game - ‘The Asian Elephants’ (Die Asiatischen Elefanten) - was played in
unison and featured five competitors (four males and one female) from each
team and a large elephant costume. The four males were inside the legs of the
elephant and had been blindfolded. On the whistle, the female had to climb
aboard the elephant and shout directions to her team-mates below in order for
them to move along a small 25m (82ft) course comprising 10 high jump poles. As
the elephant approached the obstacles, the female had to crouch down to pass
underneath. Any obstacle that failed to be negotiated correctly would incur a
10-second penalty. The team completing the game in the faster overall time
would be declared the winners.
From
the outset, it appeared that Radevormwald would take the lead on the
scoreboard for the first time as they got the better start. To help their
cause, Bocholt immediately incurred a penalty after knocking the pole off the
first obstacle as they passed underneath. However, in their haste to get
ahead, Radevormwald made several errors and began incurring penalties. As they
reached the tenth and final obstacle, they became entangled with the equipment
and this permitted Bocholt to lessen the deficit somewhat. Radevormwald
crossed the finish line in 1 minute 5 seconds with Bocholt doing likewise in
1 minute 7 seconds. The final result of the game would now hinge on the
number of penalties incurred. The referees announced that Bocholt had incurred
a penalty of 20 seconds (2 x 10 seconds) bringing their overall time to 1
minute 27 seconds. However, Radevormwald had incurred a total of 60 seconds (6
x 10) of penalties and their overall time was declared as 2 minutes 5 seconds.
Running Scores and Positions:
1st Bocholt (2pts awarded / 8pts total)
2nd Radevormwald (0pts / 6pts) ▼ |
Game 7 - The Snake Charmers
(Die Schlangenbeschwörer)
The
seventh game - ‘The Snake Charmers’ (Die Schlangenbeschwörer) - was played
individually over three minutes duration and, although simple in format, would
prove to be the best game of the programme. It featured three competitors (two
males and one female) from each team and a large boa constrictor with a
rotating head and neck. The competitors, armed with 33 metal hoops each, were
positioned around the snake so that there was an equal distance between each
other. On the whistle, the snake’s head was set in motion and as the head of
the snake passed in front of each of the competitors, they had to toss the
hoops over its head. Each competitor would only be given short bursts of time
to use their hoops and therefore it was not a requirement to use all of the 99
hoops. The team scoring the greater number of hoops would be declared the
winners.
The
first heat of this straightforward game saw the participation of Radevormwald
and they scored a total of 17 hoops within the permitted time.
The
second heat featured Bocholt and after 2 minutes 17 seconds of elapsed time,
they had already equalled the score of Radevormwald. Two seconds later, the
18th and decisive hoop was scored and victory had been secured. The game was
played out and the team eventually scored a total of 25 hoops.
Running Scores and Positions:
1st Bocholt (2pts awarded / 10pts total)
2nd Radevormwald (0pts / 6pts) |
Game 8 - The Flying Carpets
(Die Fliegenden Teppiche)
The
eighth game - ‘The Flying Carpets’ (Die Fliegenden Teppiche) - was a straight
race played in unison and featured a large rectangular carpet and six male
competitors from each team wearing fezzes. On the whistle, the six competitors
had to get on the carpet and raise it at one end. They then had to work
together by jumping forward and striking up a rhythm in order to move the
carpet down the course to cross a line. Once this had been accomplished, the
competitors then had to raise the other end of the carpet and repeat the game
in the reverse direction. The team completing the return journey in the faster
overall time would be declared the winners.
Radevormwald got the better start and were already 4m (13ft 1½in) ahead after
just 10 seconds of elapsed time. This lead was sustained throughout the
outward journey, with the team reaching the turnaround point after 30 seconds.
They quickly recomposed themselves and commenced their return journey whilst
Bocholt reached the turnaround point after 43 seconds. With Bocholt trailing
by 10m (32ft 9¾in), the game was now a foregone conclusion and only a disaster
impeding the Radevormwald team would alter this. The Radevormwald sextet held
their nerve and completed a flawless performance, crossing the finish line in
1 minute 5 seconds.
Running Scores and Positions:
1st Bocholt (0pts awarded / 10pts total)
2nd Radevormwald (2pts / 8pts) |
Game 9 - The Water Carriers
(Die Wasserträger)
The
ninth game - ‘The Water Carriers’ (Die Wasserträger) - was played in unison
over four minutes duration and witnessed Bocholt presenting their Joker for
play. The game featured an obstacle course comprising two narrow wooden beams
and a steep triangular set of steps and three female competitors from each
team wearing headgear with flat tops. At the end of the course there was a
large Perspex container marked with centimetre graduations. On the whistle, a female team-mate had to place a
Grecian urn containing water on to the head of the first competitor who then
had to walk the 50m (164ft) course whilst balancing the vase on her head
without touching it with her hands. Any vases transported successfully could
be emptied into the container. The team collecting the greater volume of
water would be declared the winners.
It was apparent from the outset, that Bocholt were not as adept with their
balancing skills as one would expect from a team playing its Joker. The
Radevormwald competitors in the meantime were more focused and made several
more successful journeys than their rivals. Despite this, when the results
were announced, the game proved to be much closer than it appeared.
Radevormwald had filled their container with water to a height of 35.2cm
(13¾in) whilst Bocholt had only collected sufficient water to fill their
container to the 33.5cm (13¼in) mark on the graduated scale.
Running Scores and Positions:
=1st Bocholt (0pts awarded / Joker / 10pts total)
=1st Radevormwald (2pts / 10pts) ▲ |
Comments: It was evident from the outset that a huge error had been
made by the Bocholt team captain when opting to choose this as the Joker
game. This may have been the result of Radevormwald playing tactics during
rehearsals and ‘fluffing’ the game to give Bocholt the impression that
their competitors were very weak at carrying the vases on their heads.
This game had been originally scheduled for three minutes duration.
However, presenter Camillo Felgen was informed during the game that due to
the programme being ahead of schedule the permitted time would be
increased to four minutes. This was the first time that this had occurred
at any Domestic programme (West German or British). Another incident of
this ilk (the first of its kind at an International heat) occurred in 1981
when Jeux Sans Frontières was staged at Meiringen-Hasliberg in
Switzerland. However, on that occasion the timing of the game was not
increased due to scheduling, but due to the fact that the competitors were
unable to find carrots hidden in a pile of hay! |
Game 10 - The Camel Long
Jump
(Das Kamel Weitsprung)
The
tenth and penultimate game - ‘The Camel Long Jump’ (Das Kamel Weitsprung) -
was played in unison over individual rounds and featured two male competitors
from each team, a small trampoline and a number of foam-rubber camels. On the
whistle, the first of the two competitors had to run up the course and, using
the trampoline, clear the three camels and land on a heavily cushioned pole
vault landing mat on the other side. After each round, an additional camel was
added to increase the distance to be travelled. The competitors could adopt
any method of jumping but their bodies could not make any contact with the
camels’ abdomens. However, if they made contact with the camels’ humps, the
jump would be deemed as clean. The team which made the greater number of
clearances before faltering would be declared the winners.
This
was a straightforward game with the two teams adopting completely contrasting
styles of execution. Whilst Radevormwald, who competed first, opted for a
forward flip method, Bocholt opted for the classic straightforward leap over
(see picture below). The first five rounds were executed without mishap and it
was not until the sixth round when an eighth camel was put in place that
anything significant occurred.
With
both of the Radevormwald competitors making contact with a camel, it only
required either of the Bocholt competitors to make a successful clearance from
their two essays to secure victory. Although the first competitor cleared the
obstacle, and in theory had won the game, the referees permitted the second
competitor to attempt his sixth jump, which was also successful. The result
was announced and Bocholt had won by 12-10.
Running Scores and Positions:
1st Bocholt (2pts awarded / 12pts total)
2nd Radevormwald (0pts / 10pts) ▼ |
Comments: This game created a very rare coincidence in any Jeux
Sans Frontières related programme whereby the result of the game
(12-10) matched the scores on the master scoreboard (12-10) after the
points had been awarded! |
Game 11 - The Caliph’s Beds
(The Special Game)
(Die Betten des Kalifen [Das Sonderspiel])
The
eleventh and final game - ‘The Caliph’s Beds (The Special Game)’ (Die Betten des
Kalifen [Das Sonderspiel]) - was played in unison and although short in length
proved to be one of the most exciting deciding games seen in all of Spiel
Ohne Grenzen or its related series. It featured seventeen competitors
(twelve males and five females) from each team and a very large and
heavy bed. On the whistle, the male competitors raced down the 60m (196ft
10¼in) course to the bed and had to pick up the bed and race back to the
start. However, on the return journey, they had to collect the five females
who were standing on podia and who had to jump on the bed as it passed. The
team completing the journey with all five females on board in the faster time
would be declared the winners.
Following a false
start, this was a closely run race with both teams reaching their beds after 9
seconds of elapsed time. Radevormwald had the slight edge as they set off for
the return journey and maintained the lead for the remainder of the game. A
quick return journey saw the team cross the line in just 24 seconds.
Final Scores and Positions:
1st Radevormwald (4pts awarded / 14pts total) ▲
2nd Bocholt (0pts / 12pts) ▼ |
Comments: This race, completed in just 24 seconds, would stand as the
second fastest Domestic game in any Jeux Sans Frontières related
programme. The fastest game, which was completed in just 20 seconds, also
during Spiel Ohne Grenzen, occurred when the programme was staged
at Duderstadt in 1967.
At the end of the game, eagle-eyed viewers would witness the front legs of
the Radevormwald bed collapsing as the team dropped it, trapping the leg
of one of their competitors underneath. Team-mates rushed in to free him
and from all indications, he suffered no serious injury.
During his time as Spiel Ohne Grenzen's presenter,
Camillo Felgen would regularly be seen running along the course, trying to
keep up with the action as the competitors contested the games. This heat
was no different and the 49-year old raced after the teams in this very
quickly executed game – and got somewhat out of breath.
Radevormwald had made an incredible comeback to win the competition and
ironically, as was the case with the winner of the previous heat, it was
the only time that they had headed the scoreboard on their own throughout
the competition! |
|
Reunions |
Bocholt and Radevormwald
In May 2003, thirty-three years after their original participation, Hartmut
Behrensmeier, Head of Business Development at Bergische Morganpost,
organised a reunion and a much friendlier re-match (on this occasion in
Bocholt) of all surviving members from both teams.
Writing for the newspaper in 2020, Behrensmeier, who had been one of the
original Radevormwald team members, explained: “What took place 17 years ago
as a relaxed nostalgic event was nothing like the competition in 1970, which
we all had to take very seriously, despite the fun games. Even before 16th May
(1970), when the decision had been taken to stage the live broadcast against
Bocholt from Radevormwald, there was hardly any other topic of discussion in
the town. The town hall was inundated with requests for tickets."
Rudolf Schwanz had created an emblem for the event that "would be used in a
special stamp issued by the Bundespost", wrote Bergische Morganpost
editor Hans Aldermann. "The same advertising stamp would also be used by the
town and the Sparkasse Bank to refer to the programme anywhere in the country,
which was ultimately intended to improve the image of Radevormwald. But one
thing is certain, for many Radevormwalder, participation in Spiel Ohne
Grenzen had been unforgettable.”
At the reunion, and in addition to Hartmut Behrensmeier, nine other original
members of the Radevormwald team - Ute Butz, Dietmar Helmich, Fritz Krumm,
Ulrich Rüsing, Axel Reichenberg and family members Bernd, Lothar, Nika and
Volker Reinbott - were able to make the 88km (55 miles) journey to Bocholt.
Guest of honour was former Spiel Ohne Grenzen presenter Camillo Felgen.
Behrensmeier warmly recalled the encounter with the singer and moderator from
Luxembourg: "He was a very pleasant person to know but absolutely serious."
Felgen sadly passed away two years later on 16th July 2005 at the age of 84. |
Made
in Colour • This
programme exists in German archives |
|
D |
Spiel Ohne Grenzen 1970 |
Heat 5 |
Event Staged: Saturday 23rd May 1970
Venue:
Reitersportverein Sankt Hubertus (St. Hubertus Equestrian Club),
Obrighoven, Wesel, Nordrhein-Westfalen, West Germany
Transmission:
WDR 1 (D): Saturday 23rd May 1970, 3.00-4.15pm (Live)
Referees on Duty:
Not known |
Theme:
Medieval Knights (Mittelalterliche Ritter) |
Teams:
Kleve v. Wesel |
Team Members included:
Kleve - Nicole Annalies, Karl-Wilhelm Breuer, Willi Mühenhaus,
Bernhard Pfier, Theo Rolfsen, Eva Schmidt, Reinhard Sieber. |
Games: Stabbing the Rings (Ringstechen), The Crossbow (Die Armbrust),
Obstacle Riding on Horseback (Hindernisreiten), The Sword Fight (Der
Schwerterkampf), The Fool (Der Narr), Gallop Away (Galopp), The Fencers (Die
Fechter), The Carousel (Das Karussell), Horseback Ball Game (Ballspiel zu
Pferd), The Escape (Die Flucht), The Special Game (Das Sonderspiel). |
Game
Results and Standings |
Result |
Team |
Points |
1st
2nd |
K • Kleve ●
●
W • Wesel |
14
12 |
Kleve qualified for Jeux Sans Frontières at
Cardiff, Great Britain:
staged on Wednesday 5th August 1970 |
The Host Town |
Wesel, Nordrhein-Westfalen
Wesel is a town with a population of around 60,000 inhabitants in the
state of Nordrhein-Westfalen. It is located at the confluence of the Rhine and
Lippe rivers, 35km (22 miles) north-west of Essen, 37km (23 miles) south-east
of Kleve, 75km (47 miles) south-west of Münster and 35km (22 miles) east of
the border with the Netherlands.
The
town originated from a Franconian manor that was first recorded in the 8th
century. In the 12th century, the Duchy of Clèves took possession of Wesel and
the town became a member of the Hanseatic League during the 15th century.
Within the Duchy, Wesel was second only to Köln in the lower Rhine region as
an entrepôt - a trading post where merchandise can be imported and exported
without paying import duties, often at a profit. It was an important
commercial centre and was used a clearing station for the transhipment (the
shipment of goods or containers to an intermediate destination before
continuing to a final destination) and trading of goods.
In 1590, the Spanish captured Wesel after a four-year siege and then the town
changed hands between the Dutch and Spanish several times during the Eighty
Years War (1568-1648). In 1672, a French force under Louis II de Bourbon,
Prince de Condé (1621-1689) captured the town. Although it had been heavily
fortified, the Prussians evacuated the town during the Seven Years' War
(1756-1763) and it was occupied by the French, being returned to Prussia at
the end of the war. However, Wesel was ceded to the French in 1805, under the
treaty of Schönbrunn. The French heavily fortified the town, constructing a
rectangular fort called the Citadelle Napoleon at Büderich and the Citadelle
Bonaparte on an island in the Rhine off Wesel. Though blockaded by the Allies
in 1813, the town remained in French hands until after the Battle of Waterloo
in 1815.
During World War II (1939-1945), Wesel became a target of Allied bombing.
Between the 16th and 19th February 1945, it was attacked with impact and
air-burst bombs, which destroyed 97% of the town. The Wehrmacht (the unified
forces of Germany) blew up bridges along the Rhine and Lippe to prevent Allied
forces from advancing. After the war in 1946, Wesel became part of the new
state of Nordrhein-Westfalen.
Today the town relies mainly on tourism and its most prominent landmark is the
Willibrordi Cathedral with its five naves in the main square. The building was
severely damaged by the Allied bombings and reconstruction work began in 1947.
However, it was not until 1994, with the erection of the choir rider, from
which a chime sounds four times a day, that the reconstruction was completed.
|
The Visiting Town |
Kleve is a town with a population of around 50,000 inhabitants in the
state of Nordrhein-Westfalen and is located 37km (23 miles) north-west of
Wesel.
|
The Venue |
Reitersportverein Sankt
Hubertus
The games were played at the Reitersportverein Sankt Hubertus, a privately
owned equestrian and show-jumping ground located in Obrighoven.
|
Additional
Information |
Unfortunately, this is one of just three programmes that cannot be accessed in
German archives. This programme and the one broadcast from Bardenberg in 1967
are missing completely whilst the master videotape copy of the third,
broadcast from Bad Neuenahr-Ahrweiler in 1972, is reportedly damaged to the
extent that it is unplayable. It is therefore not currently possible to
confirm the scoring or to add games, theme, weather conditions and referee
information regarding this heat. However, the final result has been gleaned
and confirmed from other sources. |
Made
in Colour • This
programme does not exist in German archives |
|
D |
Spiel Ohne Grenzen 1970 |
Heat 6 |
Event Staged: Saturday 30th May 1970
Venue:
Ellenfeldstadion (Ellenfeld Stadium), Neunkirchen (Saar),
Saarland, West Germany
Transmission:
WDR 1 (D): Saturday 30th May 1970, 2.30-3.45pm (Live)
Referees on Duty:
Helmut Konrad and assistants Gerd Siepe and Werner Treichel
Weather Conditions: Overcast with Sunny Spells |
Theme: The
Adventures of Max and Moritz (Die Abenteuer von Max und Moritz) |
Teams:
Andernach am Rhein v. Neunkirchen (Saar) |
Team Members included:
Andernach am Rhein - Anton Büller, Reiner Gabor, Peter Reiff;
Neunkirchen (Saar) - Friedel Biehl, Gretel Wagner. |
Games: The Doomed Chickens, The Feast from the Chimney, The Wooden Bridge,
The Sleeping Uncle, The Unusual Recipe, The Bears and the Beehives, Bath Time
for the Boys, The Teacher’s Pipe, The Giant Sacks, The Miller’s Ducks, The
Wall Climb (The Special Game). |
Game
Results and Standings |
Games |
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
Points Scored
(Joker Games shown in red) |
A |
2 |
2 |
4 |
2 |
2 |
2 |
0 |
0 |
0 |
2 |
0 |
N |
0 |
0 |
0 |
0 |
0 |
0 |
4 |
2 |
2 |
0 |
4 |
Running Totals
(Leading teams shown in red) |
A |
2 |
4 |
8 |
10 |
12 |
14 |
14 |
14 |
14 |
16 |
16 |
N |
0 |
0 |
0 |
0 |
0 |
0 |
4 |
6 |
8 |
8 |
12 |
|
|
Result |
Team |
Points |
Final Scoreboard |
1st
2nd |
A • Andernach am Rhein ●
●
N • Neunkirchen (Saar) |
16
12 |
|
Andernach am Rhein qualified for Jeux Sans Frontières at
Groningen, Netherlands:
staged on Wednesday 19th August 1970 |
The Host
Town |
Neunkirchen (Saar), Saarland
Neunkirchen (Saar) is a town with a population of around 50,000
inhabitants in the state of Saarland. It is located on the 100km (62 miles)
long River Blies, a tributary of the Saar which lends its name to the state,
17km (11 miles) north-west of Zweibrücken, 21km (13 miles) north-east of
Saabrücken, 60km (37 miles) south-east of Trier and 105km (65 miles)
south-west of Mainz.
The
earliest settlements in the area can be dated back to 700 BC. The oldest part
of the town is the village of Wiebelskirchen, north of the town centre which
was recorded as early as 765 AD. The name Neunkirchen is recorded for the
first time in 1281 and derives from ‘An der neuen Kirche’ meaning ‘by the new
church’ and not from ‘nine churches’ as one might be tempted to assume.
Today the town is referred to as a ‘shopping town’, but originally its main
industry was iron working which was first mined in the area around 1593. Much
of the city's fate was influenced by the Von Stumm-Halberg family, who owned
the local ironworks from 1806 onwards, and therefore had enormous influence on
the local politics. Coal was also mined underground but due to the decline of
the coal and steel industry, the local economy faced aggravating hardships.
The last coal mine closed down in 1968 and the major part of the ironworks
complex followed in 1982.
During the Second World War (1939-1945), Neunkirchen (Saar) was not spared
from Allied bombing due to its impressive industrial structure (ironworks
complex). During an air raid at the end of the war, almost three quarters of
the entire town centre was razed to the ground. As a result, it is still
possible today to find unexploded bombs which were dropped in the area during
the conflict. Remnants of the former steelworks that had not been destroyed by
hostilities, and later by the construction of a large shopping centre, have
been preserved and renovated. They now serve as an industrial monument with
parts of them being transformed into small pubs, clubs, a cinema and even a
radio studio for the McDonald’s fast food chain.
There are three towns with the name of Neunkirchen within a 44km (27 miles)
radius and, to avoid confusion, each has an official suffix. In addition to
Neunkirchen (Saar), there is Neunkirchen (Nahe) which lies 35km (22miles) to
the north-west, taking its suffix from the river on which it stands, and
Neunkirchen am Potzberg which lies 42km (26 miles) to the north-east, in the
neighbouring state of Rheinland-Pfalz.
The town’s most famous son is Erich Honecker (1912-1994) who, although born
there, later moved to Wiebelskirchen. Honecker held the position of General
Secretary of the Sozialistische Einheitspartei Deutschlands (Socialist Unity
Party) of East Germany from 1971-1989 and Chairman of the Council of State of
the German Democratic Republic from 1976-1989.
|
The
Visiting Town |
Andernach am Rhein is a town with a population of around 30,000
inhabitants in the state of Rheinland-Pfalz and is located 122km (76 miles)
north of Neunkirchen (Saar). |
The Venue |
Ellenfeldstadion (Ellenfeld
Stadium)
The games were played at Ellenfeldstadion which is located in the very south
of the town. The stadium is home to local football club Borussia Neunkirchen
and can hold a capacity crowd of 23,400 spectators. Although the official
inauguration of the stadium took place on 14th July 1912 for the first
national Olympic competitions, the first game was played at the stadium some
three months earlier on 7th April 1912. The match, against the 105 Infantry
Regiment Strasbourg, ended in a 6-3 victory for the home team.
In 1921, the first grandstand was erected and could hold up to 4,000
spectators. Built in the English style, it was made of wood and unfortunately
burned down during a fire in December 1928. Five years later in 1933, a new
grandstand was erected and this was much larger than its predecessor.
The land on which the stadium had been built was owned by the Neunkircher
Schloßbrauerei (Neunkirchen Castle Brewery) and after facing insolvency and
the threat of the stadium being demolished, the club was saved from extinction
by the local council, which bought the land in 1990 for 1.2 million Deutsche
Mark (approx. £450,000). In 2002, the grandstand was thoroughly refurbished
during which it received a new roof and red bucket seats. However to this day,
the stadium is still unable to play evening matches as it has no floodlights
installed.
The official record crowd of 31,000 was achieved on 26th May 1971, when the
club faced FC Nürnberg and the last time that the stadium welcomed a capacity
crowd of 23,400 was on 30th August 2003, in a DFB Cup (the German equivalent
to the English League Cup) match against FC Bayern München which the home team
lost 5-0. This compares with a normal league game which attracts an average
attendance of just 500 spectators!
|
The Games in Detail |
The Theme - The Adventures
of Max and Moritz
(Die Abenteuer von Max und Moritz)
The
majority of games at this heat were based on the adventures of two noisome
boys called Max and Moritz. The duo featured in a book, written and
illustrated by German poet and humorist Wilhelm Busch (1832-1908), which was
published in 1865.
The
book – Max und Moritz - Eine Bubengeschichte in sieben Streichen (Max
and Moritz - A Story of Seven Boyish Pranks) – is a highly inventive and
blackly humorous tale told in rhyming couplets, telling the story of the boys
whose leering faces are synonymous with mischief. The story has such appeal
that many expectant German couples name male twins, Max and Moritz
respectively, depending on their individual sense of humour and the intended
parenting.
The
story, as suggested in the title, is told in the form of seven pranks: The
Widow, The Widow II, The Tailor, The Teacher, The Uncle, The Baker and The
Farmer. In the final story, the boys are ground to bits and devoured by the
miller’s ducks.
A
plastic statue of the boys (above) sits in front of the Town Hall in Seesen
and was manufactured in honour of Busch who died in the town in 1908.
Game 1 - The Doomed
Chickens
(Die Verurtielt Hühner)
The
first game - ‘The Doomed Chickens’ (Die Verurtielt Hühner) - was played in
unison over two minutes duration and featured four competitors (two males and
two females) from each team dressed in chicken costumes, the beaks of which
had been joined together by four cords. On the whistle, the competitors had to
work together in order to negotiate a meandering obstacle course which
comprised two holes in wooden walls, a large slatted bench and a pair of
narrow beams. On the outward journey, the competitors were required to burst 6
balloons laid out on the ground with the beaks and on their return journey
they had to burst a further 11 balloons. At the end of the course, the team
had to hook the four leashes over a tree branch (to simulate their
entanglement and consequential strangulation). The team completing the game in
the faster time would be declared the winners.
From
the outset, Andernach am Rhein took the lead and led throughout without any
mishap. Although Neunkirchen (Saar) were able to emulate a faultless run, they
executed the game at a slower pace. Andernach am Rhein completed the course in
1 minute 22 seconds whilst Neunkirchen (Saar) completed it in 1 minute 34
seconds.
Running Scores and Positions:
1st Andernach am Rhein (2pts awarded / 2pts total)
2nd Neunkirchen (Saar) (0pts / 0pts) |
Inspiration for the Game: The story tells of how Max and Moritz
play their first prank (The Widow) by tying several crusts of bread
together with thread. They then lay this trap in the chicken yard of
Bolte, an old widow, causing all the chickens to become fatally entangled. |
Game 2 - The Feast from the
Chimney
(Das Fest aus dem Schornstein)
The
second game - ‘The Feast from the Chimney’ (Das Fest aus dem Schornstein) -
was played individually over 3 minutes 30 seconds duration and featured two
male competitors (dressed as Max and Moritz) from each team and a house with a
chimney flue. On the whistle, the two competitors had to climb a large wooden
ladder to reach the roof of the house and then Max had to lower a rope with a
four-barbed hook attached down the chimney. At the bottom of the chimney,
there was a large polystyrene chicken ‘cooking’ on an oven, and he had to try
and hook it onto one of the barbs. Once accomplished, he then had to pull it
up the chimney and hand it to Moritz. He then had to descend the ladder with
the chicken and place it on a bench in front of the game and then climb to the
roof again. Contemporaneously, Max had to lower the rope again in order to
hook another chicken and the game repeated throughout. The team collecting the
greater number of chickens would be declared the winners.
The
first heat of this straightforward game saw the participation of Neunkirchen
(Saar) and they collected a total of 8 chickens.
The
second heat featured Andernach am Rhein and they executed the game at a
slightly faster pace and collected a total of 9 chickens within the permitted
time.
Running Scores and Positions:
1st Andernach am Rhein (2pts awarded / 4pts total)
2nd Neunkirchen (Saar) (0pts / 0pts) |
Inspiration for the Game: The story tells of how the boys play
their second prank (The Widow II) by sneaking onto the roof of the widow’s
house to steal her food. Whilst she leaves her kitchen momentarily, the
boys steal the chickens by lowering a hook on a fishing line down the
chimney. The widow, hearing her dog barking, hurries upstairs and finds
the hearth empty. She assumes that the dog has eaten the chickens and
consequently beats it. |
Game 3 - The Wooden Bridge
(Die Holzbrücke)
The
third game - ‘The Wooden Bridge’ (Die Holzbrücke) - was played in unison over
two minutes duration and witnessed Andernach am Rhein presenting their Joker
for play. The game featured a male competitor from each team (Max represented
by Andernach am Rhein and Moritz by Neunkirchen (Saar)) and two thick wooden
beams which were attached to either side of a large pool. However, the beams
only spanned three-quarters of the pool with their ends free-standing above
the water. On the whistle, each competitor had to race to the end of his beam
and collect a wood-saw which was hanging down from a rope above the pool. He
then had to saw his way through his rival’s beam and ultimately dump him into
the water. The team completing the game in the faster time would be declared
the winners.
Although this was a very straightforward game, it was one that would take a
very confident team to risk playing their Joker on. On the sound of the
whistle, both competitors raced to the middle of the pool and collected their
saws and then worked frantically to achieve their goal. However, the Andernach
am Rhein team captain’s decision was vindicated when their competitor
completed the game after just 41 seconds of elapsed time and, in the process,
dumped Neunkirchen (Saar) competitor into the pool.
Running Scores and Positions:
1st Andernach am Rhein (4pts awarded / Joker / 8pts total)
2nd Neunkirchen (Saar) (0pts / 0pts) |
Inspiration for the Game: The story tells of how the boys play
their third prank (The Tailor) to torment Böck, a well-liked tailor who
has a fast stream flowing in front of his house. They cut through the
planks of the wooden bridge with a saw, making a precarious gap, and then
they taunt him by making goat noises, until he runs outside. The bridge
breaks and the tailor is swept away and nearly drowns (but for two geese,
which he grabs hold of and which fly him high to safety). |
Comments: This game was an exact copy of one used at the Italian half
of Jeux Sans Frontières when the programme visited Tivoli in 1966.
The only difference with the outcome was that whereas it took just 41
seconds to saw through the wooden beam at this heat, on that occasion it
took 2 minutes 37 seconds! |
Game 4 - The Sleeping Uncle
(Der Schlafende Onkel)
The
fourth game - ‘The Sleeping Uncle’ (Der Schlafende Onkel) - was played in
unison over two minutes duration and featured ten competitors (two males and
eight females) from each team and a very large bed on stilts. On the whistle,
the female competitors, who were all dressed in May bug costumes, had to crawl
on their hands and knees up a 20m (65ft 7½in) course and then climb up and
over an arched-shaped tree. During their descent, they could be assisted by
the two male competitors (dressed as Max and Moritz) and then carried to the
base of the bedstead. At this point, the females then had to climb up a rope
and onto the bed in which Uncle Fritz was sleeping. The team completing the
game with all eight competitors on the bed in the faster time would be
declared the winners.
An
unusual but straightforward game saw the Andernach am Rhein female octet take
the lead from the outset. After one minute of elapsed time, they had four of
their competitors on the bed as opposed to the three of Neunkirchen (Saar).
With neither of the teams suffering any mishap whilst executing the game, they
both completed the game within the permitted time. However, Andernach am Rhein
finished first in 1 minute 26 seconds whilst Neunkirchen (Saar) finished the
game in 1 minute 39 seconds.
Running Scores and Positions:
1st Andernach am Rhein (2pts awarded / 10pts total)
2nd Neunkirchen (Saar) (0pts / 0pts) |
Inspiration for the Game: The story tells of how the boys play their fifth
prank (The Uncle) by collecting bags full of May bugs which they promptly
deposit in their Uncle Fritz's bed. The uncle is almost asleep when he feels
the bugs walking on his nose. Horrified, he goes into a frenzy, killing them
with a shoe.
|
Game 5 - The Unusual Recipe
(Die Ungewöhnliche Rezept)
The fifth game - ‘The Unusual Recipe’ (Die Ungewöhnliche Rezept) - was a
wonderfully thought-out game from the ingenious mind of designer Willi
Steinberg and was played individually over three minutes duration. It featured
three male competitors from each team and a large baker’s mixing ‘bowl’ and
oven. On the whistle, two of the competitors (Max and Moritz) had to climb a
rope in order to reach the roof of the bakery. Once accomplished, they climbed
into the chimney and slid down a chute into the mixing bowl in which there was
a large amount of ‘dough’. The third competitor (the baker) then had to run to
the mixing bowl to retrieve the first of the dough-covered boys and carry him
to a work surface. The competitor then had to roll across the surface,
simulating a rolling-pin, and onto a large wooden spatula. The baker then had
to open the doors to the oven and push the competitor in and withdraw the
spatula. He then repeated the process with the second competitor and then
close and lock the oven doors. Whilst the competitors were ‘baking’, the baker
had to collect a long pole with a hook at its end and then return to the oven.
After re-opening the doors, he then had to remove the first of the ‘baked’
competitors (wearing a costume weighing 80kg (176lb 5oz) from the oven using
the hook and stand him upright on the ground. This process then had to be
repeated with the second competitor. The two competitors then had to race up a
20m (65ft 7½in) course to the finish line. The team completing the game in the
faster time would be declared the winners.
The first heat of this hilarious game saw the participation of Andernach am
Rhein and despite the first competitor almost falling off the work surface
during the early stages, they completed the game in 2 minutes 9 seconds.
The second heat featured Neunkirchen (Saar) and, just before the start of the
game, there was a total loss of picture for 38 seconds. The game continued
with audio only and a caption card with the word ‘BILDSTÖRUNG’ (picture fault)
was displayed on-screen. Once the visual feed had been restored, it could be
seen that the team were slightly behind on the target time set by their
rivals. Valuable time was then lost after the second competitor failed to lie
correctly on the spatula and the baker made various errors by slipping on the
grass, becoming entangled with the doors when placing him in the oven and
having to take two attempts to re-open the doors. At this point, the team had
just 25 seconds to complete the game in order to emulate the Andernach am
Rhein target time and it was already apparent that the game would end in a
fifth consecutive defeat for Neunkirchen (Saar). Despite the elapsed time
passing the target set by the visitors, a point at which a loud cheer could be
heard from the crowd, the game was played out and Neunkirchen (Saar) finished
in 2 minutes 20 seconds.
Running Scores and Positions:
1st Andernach am Rhein (2pts awarded / 12pts total)
2nd Neunkirchen (Saar) (0pts / 0pts) |
Inspiration for the Game: The story tells of how the boys play
their sixth prank (The Baker) by breaking in to a bakery which they
believe is closed. Attempting to steal pretzels, they fall into a vat of
dough. The baker returns, catches the breaded pair, and bakes them. But
they survive, and escape by gnawing through their crusts. |
Comments: To ensure that the game could be played out with parity, the
third member of each team was required to be a well-built, burly male and
not one that possessed the sylphlike muscular physique required for the
normal archetypal Jeux Sans Frontières competitor. |
Game 6 - The Bears and the
Beehives
(Die Bären und die Bienenkörbe)
The
sixth game - ‘The Bears and the Beehives’ (Die Bären und die Bienenkörbe) -
was played individually over 1 minute 30 seconds duration and featured six
male competitors from each team dressed as beehives and two male opposition
members dressed in polar bear costumes. On the whistle, the six competitors
had to cross a wooden beam spanning a pool of water whilst the opposition on
rope swings were pushed towards them at a 90° angle by two male team-mates in
order to displace them. The game was designed to be completed in a total of
just six crossings. The team completing the game in the faster time or the one
making the greater number of crossings would be declared the winners.
The
first heat saw the participation of Neunkirchen (Saar) with Andernach am Rhein
in opposition. The first of the competitors, although not touched by the
opposition bears, lost his balance and tumbled into the water before reaching
the safety of the other side after 22 seconds of elapsed time. Whilst the
bears were swinging erratically, the next three competitors crossed the pool
without mishap after 31, 40 and 49 seconds, respectively. The fifth competitor
was not so fortunate and tumbled into the water after being pushed by the
opposition after 52 seconds, but the team made a fourth and final successful
crossing after 1 minute 5 seconds to finish the game.
The
second heat featured Andernach am Rhein with Neunkirchen (Saar) in opposition
and it was a completely different story to that of the first heat. Although
the bears appeared to be more accurate with their swings, the competitors took
more time and care whilst crossing the beam and made six successful crossings
after 26, 39, 49 and 58 seconds with the final two after 1 minute 7 seconds
and 1 minute 21 seconds, respectively.
Running Scores and Positions:
1st Andernach am Rhein (2pts awarded / 14pts total)
2nd Neunkirchen (Saar) (0pts / 0pts) |
Comments: After six consecutive victories by their opponents, things
were looking rather grim for Neunkirchen (Saar). However, with five games
remaining to be played and the last of them carrying double points, there
was still a slim chance that the home team could tie the match at 14-14,
but they would need to win every game, including the one with their Joker!
This was the first of two consecutive games that were not based on the
story of Max and Moritz. The reason for this anomaly is that there are
only seven pranks played by the boys in the book but eleven games in the
programme. The final game (Game 11) was classified as a ’special game’ in
this series of Spiel Ohne Grenzen, with almost all (if not all) of
the team members participating together and the one other remaining game
(10) was utilised as a second part of one of the pranks. |
Game 7 - Bath Time for the
Boys
(Badezeit für die Jungen)
The
seventh game - ‘Bath Time for the Boys’ (Badezeit für die Jungen) - was played
in unison over two minutes duration and witnessed Neunkirchen (Saar)
presenting their Joker for play. The game featured two male competitors from
each team and two large tubs that were full to the brim with water. On the
whistle, the two competitors (Max and Moritz) had to jump into the tubs and
then work together, using only their hands, to remove as much of the water as
they could within the time permitted. The team displacing the greater volume
of water would be declared the winners.
This
straightforward game ended with Neunkirchen (Saar) having a depth of 70cm
(27½in) of water remaining in their tub whilst Andernach am Rhein had 74cm
(29¼in) remaining.
Running Scores and Positions:
1st Andernach am Rhein (0pts awarded / 14pts total)
2nd Neunkirchen (Saar) (4pts / Joker / 4pts) |
Comments: Before the start of the game, presenter Camillo Felgen
ascertained the total weights of the competitors. Whilst the Neunkirchen
(Saar) competitors stated that they had a total weight of 210kg (463lb /
33st 1lb), the Andernach am Rhein duo only had a combined weight of 185kg
(407lb 14oz / 29st 1lb 14oz). He then mistakenly stated that the home team
had already got an advantage of 25kg (55lb 2oz). However, as any physics
student would know, displacement of water by an object is not calculated
on its weight but on its volume! |
Game 8 - The Teacher’s Pipe
(Das Lehrer Pfeife)
The
eighth game - ‘The Teacher’s Pipe’ - was played individually over two minutes
duration and featured two male competitors from each team and a giant
‘Sherlock Holmes’-style smoker's pipe on a ball hinge joint located on a high
podium. In front of the podium there was a seesaw and sitting next to the pipe
holding on to its mouthpiece, was a male opposition member. On the whistle,
the two competitors had to climb aboard the seesaw and whilst one lowered his
end to the ground, the other end was raised in order that the other competitor
could reach a small cage containing 30 wooden balls. After collecting one of
the balls, he had to throw it down to his team-mate and then his end of the
seesaw was raised up. He then had to toss the ball into the bowl of the pipe
whilst the opposition rocked it back and forth and from side to side to
prevent the ball from entering. The game was then repeated throughout and at
the end of the permitted time, a firecracker would cause the bowl of the pipe
to explode. The team tossing the greater number of balls into the pipe before
it exploded would be declared the winners.
The
first heat of this straightforward game saw the participation of Andernach am
Rhein and whilst they tossed a total of 21 balls, none of them actually
scored.
The
second heat featured Neunkirchen (Saar) and they were more successful and
scored with their tenth ball and secured victory on the game after 1 minute 2 seconds of elapsed time. The team went on to toss a further 8 balls but failed
to score from any of them. The game ended in a very disappointing 1-0 victory
to Neunkirchen (Saar).
Running Scores and Positions:
1st Andernach am Rhein (0pts awarded / 14pts total)
2nd Neunkirchen (Saar) (2pts / 6pts) |
Inspiration for the Game: The story tells of how the boys play
their fourth prank (The Teacher) by breaking into the home of their devout
teacher, Lehrer Lämpel, whilst he is in church. Without his knowledge,
they fill his favourite pipe with gunpowder. When he lights the pipe, the
blast knocks him unconscious, blackens his skin and burns away all his
hair. |
Game 9 - The Giant Sacks
(Das Riesensäcke)
The
ninth game - ‘The Giant Sacks’ (Das Riesensäcke) - was played in unison over
three minutes duration and featured four male competitors from each team and a
giant sack with effigies of Max and Moritz inside. On the whistle, the
competitors had to transport the sack around a 75m (246ft) meandering obstacle
course comprising two slatted benches, two rectangular holes in wooden boards,
four ski gates, two narrow beams, a small wall and a flight of nine steps. On
the whistle, the team had to run a short distance to the first obstacle, a
slatted bench, which had to be traversed with the competitors passing
underneath and the sack being passed across the top. Once accomplished, the
team had to run to the first of the wooden boards and climb through the hole
and then, after passing through the first of two ski gates, they had to turn
180° to pass through the second set. The next obstacle was to climb through
the second hole and then walk across the two narrow beams. The team then had
to run a short distance and pass through the third of the ski gates before
turning 180° for a second time to pass through the final set of gates. Another
short run would see the team having to negotiate the second of the two
benches, but on this occasion with the sack passing underneath whilst the
competitors passed across the top. The penultimate obstacle was to climb over
a 2m (6ft 6¾in) high wall and finally up the steps to the hopper to dispense
with the sack into a large grinding hopper. The final task was to run back
down the steps and over the wall to finish. The team completing the game in
the faster time would be declared the winners.
From the outset, Neunkirchen (Saar) got the better start and from that point
led the game throughout and completed a flawless performance in 1 minute 45
seconds.
Running Scores and Positions:
1st Andernach am Rhein (0pts awarded / 14pts total)
2nd Neunkirchen (Saar) (2pts / 8pts) |
Inspiration for the Game: The story tells of how the boys play
their final trick (The Farmer) by hiding out in a grain storage area and
slitting open some of the sacks. Carrying away one of the sacks, Mecke the
farmer immediately realises the problem and proceeds to put the boys in
the sack instead. He then takes it to the mill and the boys are ground to
pieces. |
Comments: Following the awarding of the points to Neunkirchen (Saar),
presenter Camillo Felgen committed a gaffe by announcing that the scores
were 18-14 in the home team’s favour. The referees immediately pointed out
his faux pas and he then announced the correct scores, much to the
disappointment of the home supporters!
This game and Game 10 - 'The Miller’s Ducks' (Die Enten der
Müller) - shared the same inspiration, the final prank of Max and Moritz
(The Farmer). |
Game 10 - The Miller’s
Ducks
(Die Enten der Müller)
The
tenth and penultimate game - ‘The Miller’s Ducks’ (Die Enten der Müller) - was
played in unison over three minutes duration and featured a male competitor
from each team inside a large circular sphere which was disguised as a duck
and weighted down at the front end. One metre in front of the duck, there were
30 wooden discs laid out on the ground in the shape of Max and Moritz with
their arms raised aloft. On the whistle, the competitor had to rock the sphere
back and forth pushing it forward on its downward descent. When the beak of
the duck was close enough to the discs, the competitor had to reach through
the mouth of the duck and collect the discs. There was no limit to the number
of discs that could be collected on each essay, but the competitor’s reach was
limited by the length of the duck’s neck and head. The team collecting the
greater number of discs would be declared the winners.
This
was a straightforward game with Andernach am Rhein adopting the better style.
Although the Neunkirchen (Saar) competitor appeared to be moving forward at a
faster pace, he began to drift off-course and found himself a long way from
the discs, compared to that of his rival. After 1 minute 30 seconds of elapsed
time, the Neunkirchen (Saar) duck found itself upside down and this was to
prove the downfall of the team. Unable to right himself, his reach was
somewhat hampered by the much larger, upper part of the beak which was now
facing down on the ground and which ultimately hindered his view of the discs.
Before the result was announced, it was clear as to which way the scoring
would go and the official announcement confirmed this. Andernach am Rhein had
collected 15 discs whilst Neunkirchen (Saar) had collected just 10 discs.
Running Scores and Positions:
1st Andernach am Rhein (2pts awarded / 16pts total)
2nd Neunkirchen (Saar) (0pts / 8pts) |
Inspiration for the Game: Following on from the previous game, the
second part of the final prank (The Farmer) tells of how, after the boys
had been ground into small pieces, Mecke the farmer scatters them on the
ground. The pieces are then devoured by the miller’s ducks. Later, no one
in the town expresses any regret of their demise. |
Comments: Before the start of the game, its official running time was
announced as 2 minutes 30 seconds by presenter Camillo Felgen. However, as
the elapsed time approached the two minute mark, referee Helmut Konrad
stated that there was one minute remaining as the game had been increased
to three minutes due to earlier games being completed quicker than
expected. This was only the second known occasion in a Domestic heat where
this had occurred, the first coincidentally was earlier in this series of
Spiel Ohne Grenzen when the programme was staged at Radevormwald.
Following their win and with just one game to play, Andernach am Rhein had accumulated sufficient points to secure overall victory. |
Game 11 - The Wall Climb
(The Special Game)
(Die Mauer Aufstieg [Das Sonderspiel])
The
eleventh and final game - ‘The Wall Climb (The Special Game)’ (Die Mauer
Aufstieg [Das Sonderspiel]) - was played in unison and featured twenty-four
competitors (eighteen males and six females) from each team and a 4m (13ft
1½in) high wall. On the whistle, each team had to run a distance of 10m (32ft
9¾in) to the wall and then they had to work together to get everybody onto the
top of the wall using any method of their choice. The team with all 24
competitors, which included the coach and manager, standing on the wall in
the faster time would be declared the winners.
This
was a straightforward game which saw the home team complete their objective in
40 seconds whilst Andernach am Rhein were not far behind, completing the game
in 42 seconds.
Final Scores and Positions:
1st Andernach am Rhein (0pts awarded / 16pts total)
2nd Neunkirchen (Saar) (4pts / 12pts) |
|
Additional
Information |
The
closing credits of this heat were accompanied by what was arguably the most
appropriate piece of music heard on a Jeux Sans Frontières related
programme. Lasting 2 minutes 12 seconds, it was very up-tempo and would have
better suited the opening titles of the colour editions of Spiel Ohne
Grenzen rather than the official theme.
This was the first and only time that the Spiel Ohne Grenzen programme
was to visit the state of Saarland. Apart from the three city states of
Hamburg, Berlin and Bremen, it is classed as the smallest ‘actual’ state. It
was formed when the French-occupied Saar Protectorate was handed back to West
Germany in 1957. Interestingly, apart from Neunkirchen and Homburg, which
competed in the programme in 1968, no other teams were to participate from
Saarland again. This should come as no surprise as its total area is only
2,569km² (992 miles²) and has a total population of just over one million
inhabitants. |
Made
in Colour • This
programme exists in German archives |
|
D |
Spiel Ohne Grenzen 1970 |
Heat 7 |
Event Staged: Saturday 6th June 1970
Venue:
Stadion FC03 Gelnhausen (Gelnhausen FC03 Stadium),
Gelnhausen an der Kinzig, Hessen, West Germany
Transmission:
WDR 1 (D): Saturday 6th June 1970, 2.14-3.30pm (Live)
Referees on Duty:
Werner Treichel and assistants Hans Ebersberger and Peter Hochrath
Weather Conditions: Hot and Sunny with a Strong Breeze |
Theme:
Tradesmen’s Guilds (Zünfte) |
Teams:
Biedenkopf v. Gelnhausen an der Kinzig |
Team Members included:
Gelnhausen an der Kinzig - Andy Büllatin, Peter Hümmel, Heimer
Junde, Helmut Süsch. |
Games: The Jumping Sacks (The Millers), Hanging the Washing (The
Launderers), Erecting the Chimney (The Masons), The Giant Shoes (The
Shoemakers), Pretzel-Hoop-la (The Bakers), The Burning Wheels (The
Wheelwrights), The Sausage Manufacturers (The Butchers), The Coats of Arms
(The Painters), Roll Out the Barrels... and the Barrels... and the Barrels!
(The Coopers), Cutting the Hair (The Barbers), Extinguish That Fire! (The
Firefighters) (The Special Game). |
Game
Results and Standings |
Games |
|
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
Points Scored
(Joker Games shown in red) |
B |
2 |
2 |
0 |
2 |
0 |
1 |
0 |
0 |
4 |
0 |
0 |
G |
0 |
0 |
2 |
0 |
2 |
1 |
2 |
2 |
0 |
4 |
4 |
Running Totals
(Leading teams shown in red) |
B |
2 |
4 |
4 |
6 |
6 |
7 |
7 |
7 |
11 |
11 |
11 |
G |
0 |
0 |
2 |
2 |
4 |
5 |
7 |
9 |
9 |
13 |
17 |
|
|
Result |
Team |
Points |
Final Scoreboard |
1st
2nd |
G • Gelnhausen an der Kinzig ●
●
B • Biedenkopf |
17
11 |
|
Gelnhausen an der Kinzig qualified for Jeux Sans Frontières at
West-Berlin,
West Germany:
staged on Wednesday 2nd September 1970 |
The Host
Town |
Gelnhausen an der Kinzig,
Hessen
Gelnhausen an der Kinzig is a town with a population of around 25,000
inhabitants in the state of Hessen which at the time of transmission was
celebrating its 800th anniversary year. It is located 26km (16 miles) north of
Aschaffenburg, 37km (23 miles) east of Frankfurt am Main, 72km (45 miles)
south-east of Marburg an der Lahn and 127km (79 miles) west of Coburg.
Founded by Emperor Frederick Barbarossa (1122-1190) in 1170, its location was
chosen due to the intersection of the Via Regia imperial road between
Frankfurt and Leipzig and several other major trade routes. Frederick had
three villages connected by streets and surrounded by a wall. At the same
time, Gelnhausen received town privileges and a Kaiserpfalz (Imperial Palace)
was erected on an island of the Kinzig river. The emperor also granted trade
privileges like the staple right which forced travelling merchants to offer
their goods in the town for three days. This led to Gelnhausen an der Kinzig
being a thriving trade centre and head of a league of 16 towns of the Wetterau
region.
Prosperity came to an end in 1326, when Emperor Louis IV (1282-1347) gave the
town to the counts of Hanau. In 1349, Count Günther von Schwarzburg
(1304-1349) received Gelnhausen an der Kinzig from Emperor Charles IV
(1316-1378) for renouncing his claims as elected King of the Romans. The
varying lords made continued attempts to challenge the town's imperial
immediacy, but it formally remained a Reichsstadt (free imperial town). After
the Austro-Prussian War (1866), the town was annexed by Prussia.
At this time, Gelnhausen an der Kinzig had completely recovered and with the
Gründerzeit, an economic phase in 19th century Germany and Austria, became a
centre of the German rubber industry. Veritas was founded in 1849 as Berliner
Gummiwaarenfabrik (Rubberware Factory of Berlin) and is today the oldest
rubber manufacturer in Germany. In 1883, the company became Berliner
Gummiwaarenfabrik AG (AG standing for Aktiengesellschaft or stock company). In
1886, the company merged with Frankfurter Gummiwarenfabrik Wendt, Buchholz &
Co., based in the town. The headquarters of the now Vereinigte
Berlin-Frankfurter Gummiwaaren-Fabriken AG (United Rubber Factories of
Berlin-Frankfurt) moved to Berlin, but a production plant remained in
Barbarossastraße in Gelnhausen an der Kinzig.
It is claimed by the French Institut Géographique National (National Institute
of Geographic Information) that since 1st January 2007, following Bulgaria and
Romania becoming members, the geographic centre of the European Union is
located on a wheat field outside the town! It should be pointed out that
although the United Kingdom left the European Union on 31st January 2020, this
fact still remains to be the case due to the location of the Republic of
Ireland.
|
The
Visiting Town |
Biedenkopf is a town with a population of around 14,000 inhabitants in the
state of Hessen and is located 92km (57 miles) north-west of Gelnhausen an der
Kinzig. |
The Venue |
Stadion FC03 Gelnhausen
(Gelnhausen FC03 Stadium)
The games were played at the home ground of local football club FC03
Gelnhausen 1912 e.V.
Very little information can be researched about this venue, but what is known
is that it is a multi-purpose sports ground, catering for both junior and
senior teams, and has a capacity for just 1,000 spectators.
|
The Games in Detail |
Game 1 - The Jumping Sacks
(Die Springen Säcke)
The
first game - ‘The Jumping Sacks’ (Die Springen Säcke) - was played in unison
over three minutes duration and featured six male competitors from each team
inside individual sacks. Ahead of them was a 25m (82ft) long obstacle course
comprising three sets of pyramidic steps on the outward journey and five very
small limbo poles for the return journey. On the whistle, the competitors had
to descend a small ramp behind each other and then had to jump down the course
negotiating the obstacles. If any of the horizontal limbo poles were dislodged
during the return journey, the competitors had to stop and wait for another
male team-mate to race up the course to reposition it before continuing. The
team completing the course in the faster time would be declared the winners.
From
the outset, it appeared that Gelnhausen an der Kinzig would storm the game,
when their lead competitor reached the safety of the finish line ahead of the
first Biedenkopf competitor. However, he was somewhat deprived of a victory
celebration after his fellow competitors knocked down one of the limbo poles
and they had to wait for it to be repositioned. This delay permitted the
remaining Biedenkopf competitors to close the deficit and all get home safely
in 1 minute 3 seconds. After restarting, Gelnhausen an der Kinzig eventually
finished the game in 1 minute 32 seconds.
Running Scores and Positions:
1st Biedenkopf (2pts awarded / 2pts total)
2nd Gelnhausen an der Kinzig (0pts / 0pts) |
Game 2 - Hanging the
Washing
(Hängen die Waschen)
The
second game - ‘Hanging the Washing’ (Hängen die Waschen) - was played
individually over a scheduled three minutes duration and featured a rotating
carousel with a large laundry basket located at its centre and four female
competitors from each team wearing aprons. However, the playing time would
later be reduced to 2 minutes 30 seconds due to equipment failure during the
early stages of the game. Above the game, a high tension wire had been affixed
to the ground supported by props at either side of the carousel. On the
whistle, the competitors had to run 10m (32ft 9¾in) up the course and jump
onto the carousel and then make their way to the basket and each retrieve a
dampened cloth. They then had to run against the rotation of the carousel and
attach the cloth to the wire with a clothes peg. Two of the competitors had to
hang the cloths on one side of the basket whilst the other two utilised the
other side. Only cloths that were held intact on the line would count towards
the final total. The team hanging the greater number of cloths would be
declared the winners.
The
first heat of this straightforward game saw the participation of Gelnhausen an
der Kinzig and, although they got off to a flying start, disaster struck after
31 seconds of elapsed time when the wire came free from its support as a
result of the competitors pulling downwards too hard whilst attempting to
attach the cloths to it. The game was stopped and a sea of stagehands rushed
in to try and fix the problem with the minimum of delay. However, their task
was not as easy as it sounded due to the fact that the high tension wire had
lost its tautness and this gave the production team a few problems whilst
rectifying it. Despite such adversity, the equipment was reset and the game
was restarted from the beginning. The second start saw the team progress
without mishap and whilst the two competitors on the left-hand side had
attached only 6 cloths (many others had fallen to the ground due to not being
fixed securely), the two on the right-hand side had attached 23 cloths. The
aggregate total for Gelnhausen an der Kinzig was declared as 29 cloths.
The
second heat featured Biedenkopf and their quartet appeared much more adept in
their execution of the game and in particular their securing skills. At the
end of the permitted time, the two competitors on the left-hand side of the
carousel had attached 21 cloths to the line whilst the duo on the right-hand
side had attached an additional 19 cloths. The aggregate total for Biedenkopf
was declared as 40 cloths.
Running Scores and Positions:
1st Biedenkopf (2pts awarded / 4pts total)
2nd Gelnhausen an der Kinzig (0pts / 0pts) |
Comments: During the 4 minutes 30 seconds hiatus caused by the
equipment failure, presenter Camillo Felgen explained to the viewers about
the complications that such a delay could have on the live programme. It
was also revealed by assistant referee Hans Ebersberger that a six-minute
window was built-in to each of the programmes by broadcaster WDR
(Westdeutscher Rundfunk) to cater for any overrun or delays caused by game
malfunctions. This ‘window’ could also be used by the referees to extend
the running times on games should the programmes run without mishap.
Despite this ‘safety-window’ and already having 75% of it for this delay,
it was decided to reduce the running time of the restarted game to 2
minutes 30 seconds to protect the programme from any subsequent delay to
the proceedings. |
Game 3 - Erecting the
Chimney
(Der Kaminbau)
The
third game - ‘Erecting the Chimney' (Der Kaminbau) - was played in unison over
four minutes duration and featured five male competitors from each team and a
small square tower of bricks (13 rows of 4 bricks) on a podium. On the
whistle, the competitors had to work together to increase the height of the
tower, in order to create a chimney, by placing four additional bricks on each
additional layer. The bricks had to be accurately placed in position to
prevent the tower from leaning and toppling over. As the tower increased in
size, the ‘laying’ competitor had to be raised up on the shoulders of his
team-mates to assist him with the task. The team increasing the tower to the
greater height would be declared the winners.
This
was a straightforward, but nevertheless exciting game and due to its nature
was difficult to determine which team was leading. However, it was apparent
that Biedenkopf had not been stacking the bricks as accurately as Gelnhausen
an der Kinzig and it appeared that their tower would topple over. Fortunately,
it remained precariously upright and the game finished with Gelnhausen an der
Kinzig raising their tower an additional 27 layers whilst Biedenkopf had
raised their chimney an additional 26 layers.
Running Scores and Positions:
1st Biedenkopf (0pts awarded / 4pts total)
2nd Gelnhausen an der Kinzig (2pts / 2pts) |
Comments: This was almost an exact copy of a game that was played
during the 1965 series of Jeux Sans Frontieres when the programme
was staged at Lemgo, West Germany. Although it did not live up to the
nail-biting tension of its predecessor, it still proved to be an exciting
and closely-run contest between the two teams at this heat. |
Game 4 - The Giant Shoes
(Die Riesigen Schuhe)
The
fourth game - ‘The Giant Shoes’ (Die Riesigen Schuhe) - was played in unison
over three minutes duration and featured four male competitors from each team
standing inside a pair of giant shoes weighing 38kg (83lb 12½oz) and built on
casters. On the whistle, the competitors had to climb out of the shoes and
then, occupying only the vamps (upper fronts) and welts (rims of the soles) of
the shoes, had to work together to move the shoes up the 50m (164ft) course.
Once this had been achieved and they had crossed the line, they had to clamber
back inside the shoes to achieve a finishing time. Teams could choose to adopt
any style of their choice but none of the competitors were permitted to place
their feet on the ground. The team completing the game in the faster time
would be declared the winners.
The
teams opted to use two different styles to achieve their goals and Biedenkopf
opted for all four competitors standing astride the welts of the soles and
moving them in a ski-like fashion. Gelnhausen an der Kinzig, on the other
hand, decided to accomplish their task by having one of the competitors
jumping from the vamp of one shoe and keeping it stationary whilst the other
shoe was moved forward and then leaping to the opposite shoe and repeating. It
appeared that latter method was the better of the two after Gelnhausen an der
Kinzig held a slight advantage during the early stages of the game. However,
after traversing the first 20m (65ft 7½in) of the course, Biedenkopf began to
lessen the deficit and eventually overtook their rivals. They held the lead
for the remainder of the course and, after crossing the finish line, they
clambered back into the shoes in 1 minute 38 seconds with Gelnhausen an der
Kinzig completing the game in 1 minute 59 seconds.
Running Scores and Positions:
1st Biedenkopf (2pts awarded / 6pts total)
2nd Gelnhausen an der Kinzig (0pts / 2pts) |
Game 5 - Pretzel Hoop-la
(Bretzel-Hoop-la)
The fifth game - ‘Pretzel Hoop-la’ (Bretzel-Hoop-la) - was played individually
over two minutes duration and featured two female competitors from each team
and a large spike set at a 45° angle towards them. On the whistle, the
competitors had to collect up to a maximum of 50 pretzel-shaped quoits and
toss them over the spike which was located 5m (16ft 5in) in front of them. The
pretzels were of varying size with each team having 16 large (valued at 10pts
each), 19 medium (20pts each) and 15 small (30pts each). The team scoring the
greater total of points would be declared the winners.
The first heat of this straightforward saw the participation of Gelnhausen an
der Kinzig and their competitors tossed seven pretzels successfully and
achieved a total score of 120pts (4 x 10pts + 1 x 20pts + 2 x 30pts).
The second heat featured Biedenkopf and although they only tossed five
pretzels successfully, they achieved a total score of 110pts (2 x 10pts + 3 x
30pts).
Running Scores and Positions:
1st Biedenkopf (0pts awarded / 6pts total)
2nd Gelnhausen an der Kinzig (2pts / 4pts) |
Comments: Although this game had a running time of two minutes, all of
the scoring for the Biedenkopf team occurred during a 23-second window
with the first pretzel tossed successfully after 1 minute 3 seconds of
elapsed time and the fifth and final success occurring after 1 minute 26
seconds! |
Game 6 - The Burning Wheels
(Die Brennenden Räder)
The
sixth game - ‘The Burning Wheels’ (Die Brennenden Räder) - was the first of
two games that would certainly have been subject to Health and Safety concerns
in the present era. It was played in unison and featured a large cartwheel
doused in fuel and a male competitor from each team dressed in fireproof
clothing. On the whistle, the wheel was set on fire by a stagehand and, with
the aid of a small burning stick, the competitor had to roll the wheel down a
small 25m (82ft) course and steer it through a series of three ski gates. At
the end of the course, and only with the aid of the stick, he had to turn the
wheel around and then repeat the course in the opposite direction. On reaching
the start line, the competitor had to make a second circumnavigation of the
course. A penalty of 10 seconds would be incurred each time a competitor
steered the wheel with his fireproof-gloved hands or if he missed or knocked
down any of the ski gates. The team completing the two return journeys in the
faster overall time would be declared the winners.
From
the outset, Biedenkopf had the slight edge and this continued until the second
run of the game when they opened up a significant gap and crossed the finish
line in 50 seconds followed by Gelnhausen an der Kinzig after exactly one
minute. The referees then revealed that Biedenkopf had incurred 40 seconds (4
x 10 seconds) giving them an overall time of 1 minute 30 seconds (50 + 40 = 90
seconds) whilst Gelnhausen an der Kinzig had incurred 30 seconds (3 x 10)
which also gave them an overall time of 1 minute 30 seconds (60 + 30 = 90
seconds).
Running Scores and Positions:
1st Biedenkopf (1pt awarded / 7pts total)
2nd Gelnhausen an der Kinzig (1pt / 5pts) |
Game 7 - The Sausage
Manufacturers
(Die Wursthersteller)
The
seventh game - ‘The Sausage Manufacturers’ (Die Wursthersteller) - was played
in unison over three minutes duration and featured three female competitors
from each team and a large weighing scale. On the whistle, the three
competitors had to run 10m (32ft 9¾in) and then ascend a greased ramp in order
to reach a large container full of ‘sausage meat’ and plastic bags. They then
had to fill the bags with as much meat as they chose and then secure the end
with string before descending the ramp to place it on their side of the
scales. They then had to repeat the process throughout and the team collecting
the greater weight of sausages would be declared the winners.
It
was apparent from the outset, that there would be only one winner of this
straightforward game, after Biedenkopf had great difficulty in ascending the
ramp. After three minutes of relatively uneventful play, Gelnhausen an der
Kinzig were declared as the winners.
Running Scores and Positions:
=1st Biedenkopf (0pts awarded / 7pts total)
=1st Gelnhausen an der Kinzig (2pts / 7pts) ▲ |
Comments: At the end of this game, presenter Camillo Felgen pointed
out to the viewers and assembled crowd that the current score was somewhat
significant with other numerical coincidences. He stated that not only did
this edition marked the 66th programme of Spiel Ohne Grenzen to be
broadcast on West German television (9 JSF 1965 + 13 JSF 1966 + 6 SOG 1967
+ 7 JSF 1967 + 6 SOG 1968 + 7 JSF 1968 + 5 SOG 1969 + 6 JSF 1969 + 7 SOG
1970), but it was also being staged on the 6th day of the 6th month (6th
June) and the scores were standing at 7-7! (It should be noted that the
number quoted included all Jeux Sans Frontières programmes, which
were also entitled Spiel Ohne Grenzen in West Germany). |
Game 8 - The Coats of Arms
(Die Wappen)
The
eighth game - ‘The Coats of Arms’ (Die Wappen) - was played in unison over
four minutes duration and featured two male competitors from each team armed
with brushes, two large 4m² (13ft 1½in²) boards sporting the coat of arms of
the competing teams and a spinning carousel which had a large receptacle
containing green paint located at its centre. On the whistle, the competitors
had to jump on the carousel and dip their brushes into the paint and then make
their way to the board and begin covering it with paint. To assist them, each
team had been allocated a step-ladder to reach the top of the boards. The team
covering their board completely, without any white space showing, in the
faster time would be declared the winners.
As
was expected, this was a difficult game to judge as to which team was leading
during its early stages. However, it began to emerge after 1 minute 45 seconds
of elapsed time that Gelnhausen an der Kinzig were slightly ahead with the
percentage of board that had been painted. They maintained this lead for the
remainder of the game and they eventually completed their task in 2 minutes 58
seconds.
Running Scores and Positions:
1st Gelnhausen an der Kinzig (2pts awarded / 9pts total)
2nd Biedenkopf (0pts / 7pts) ▼ |
Game 9 - Roll Out the
Barrels… and the Barrels… and the Barrels!
(Ausrollen die Fässer… und die Fässer... und die Fässer!)
The
ninth game - ‘Roll Out the Barrels... and the Barrels... and the Barrels!’
(Ausrollen die Fässer… und die Fässer... und die Fässer!) - was played in
unison over four minutes duration and witnessed Biedenkopf presenting their
Joker for play. The game featured three male competitors from each team and a
50m (164ft) course laden with numerous barrels of varying size. On the
whistle, each of the three competitors had to stand on top of open-ended
barrels and use their feet to roll them down to the end of the course whilst
maintaining their balance. After crossing a given line, they then had to climb
into a large upright barrel on a podium and out again through its base. Once
this was accomplished, they then had to crawl inside their original open-ended
barrels and roll 10m (32ft 9¾in) back down the course, where they then crawled
out and had to climb through two large horizontal barrels supported by chains
and hanging from a framework. After a short run, the competitors then had to
crawl under a bench in order to climb up through a vertical barrel and then,
after exiting, climb through another horizontal barrel on top of the bench.
Once this had been completed, the team had to climb into the top of another
large upright barrel on a podium and out again through its base. Following
this, they then had to crawl inside another set of open-ended barrels and roll
another 10m to reach a gigantic barrel which all the team had to climb inside
via a small opening. Their final task was to work together and roll this
barrel for the final 20m (65ft 7½in) to cross the original starting line. If
any of the competitors tumbled from the barrels or went off-course during the
rolling sections, they had to recompose themselves from that point before
continuing on. The team completing the game in the faster time would be
declared the winners.
Both
teams set off together, but it was Biedenkopf that were more adept on the
outward 50m roll. With all the team's competitors reaching the end of the
course after 57 seconds of elapsed time, some 15 seconds ahead of Gelnhausen
an der Kinzig, they commenced their return journey. From this point, it was
apparent that Biedenkopf had played the Joker wisely and they eventually
crossed the finish line in 2 minutes 22 seconds (another repetitive number
which was pointed out by Camillo Felgen) followed by the Gelnhausen an der
Kinzig trio in 2 minutes 33 seconds.
Running Scores and Positions:
1st Biedenkopf (4pts awarded / Joker / 11pts total) ▲
2nd Gelnhausen an der Kinzig (0pts / 9pts) ▼ |
Game 10 - Cutting the Hair
(Schneiden der Haare)
The
tenth and penultimate game - ‘Cutting the Hair’ (Schneiden der Haare) - was
played in unison over three minutes duration and witnessed Gelnhausen an der
Kinzig presenting their Joker for play. The game featured a large effigy of a
head with 70 x 1.5cm (just over ½ inch) diameter hollow rubber tubes
protruding outwards anda male competitor from each team armed with a set of
shears. On the whistle, the competitor had to complete a full haircut by
cutting off all the tubes. The team completing the game in the faster time
would be declared the winners.
This
straightforward game started with the competitor standing on the shoulders of
a male team-mate so that he could cut away some of the hair in order to clear
space for him to climb onto the head itself. Although it was not apparent
during the early stages of the game, Gelnhausen an der Kinzig had a very
slight edge on Biedenkopf throughout the game and completed the haircut in 2
minutes 10 seconds.
Running Scores and Positions:
1st Gelnhausen an der Kinzig (4pts awarded / Joker / 13pts
total) ▲
2nd Biedenkopf (0pts / 11pts) ▼ |
Game 11 - Extinguish That
Fire! (The Special Game)
(Löschen das Feuer! [Das Sonderspiel])
The
eleventh and final game - ‘Extinguish That Fire! (The Special Game)’ (Löschen
das Feuer! [Das Sonderspiel]) - was somewhat of a shambolic affair and was the
second game in this Domestic heat that would have been subject to Health and
Safety concerns today. It was played in unison and featured all twenty-eight
competitors (twenty males and eight females) from each team and a burning
stack of wooden beams located on a fuel-soaked podium which was surrounded by
a marked-out safety area. On the whistle, a stagehand set fire to the podium
and this was permitted to burn for approximately 30 seconds. The referees then
led the line of the competitors towards the fire and then they had to work
together and pass buckets of water from one end to the other. The competitor
at the front of the line was attired in a fireproof outfit and he had to douse
the fire as quickly as possible with the water. The team dousing the fire
completely in the faster time would be declared as the winners.
Once
the fires had been set alight and the teams had been guided towards the fire,
there appeared to be no actual starting signal given by the referees and this
led to both teams starting at different times. Nevertheless, the game got into
full swing but for a while it was difficult to judge which of the two teams
was leading due to the black smoke and bright orange flames that were
bellowing out from the stacks. After about 1 minute 55 seconds of elapsed
time, it began to become apparent that Gelnhausen an der Kinzig had the edge
and after another five buckets they had extinguished their fire and completed
the game in 2 minutes 12 seconds.
Final Scores and Positions:
1st Gelnhausen an der Kinzig (4pts awarded 17pts total) ▲
2nd Biedenkopf (0pts / 11pts) ▼ |
|
Presenters, Officials and Production Team |
At
the end of this broadcast, presenter Camillo Felgen (and co-International Heat
presenter Tim Elstner), members of the production team and referee Hans
Ebersberger flew to Italy for the start of the Jeux Sans Frontières
international series. Rehearsals were scheduled to begin at Villa Olmo in Como
on the next day with the actual competition staged two days later on Tuesday
9th June 1970. |
Made
in Colour • This
programme exists in German archives |
|
JSFnetGB Series Guide pages researched by
Neil Storer and
Alan Hayes
with Ischa Bijl, Julien Dessy, Sébastien Dias, David Hamilton, Denis Kirsanov, Paul Leaver, Philippe Minet,
Christos Moustakas, David Laich Ruiz, Marko Voštan and JSFnet Websites |
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