The information presented below is a guide to the format of the games played in 1976 in Interneige, It's A Knockout, Spiel Ohne Grenzen, Jeux Sans Frontières and It's A Christmas Knockout and how points were awarded in each.

WINTER JEUX SANS FRONTIÈRES (INTERNEIGE) 1976

Game Details:

Points Allocation:

No. of Games per Event:
6 + Game of Questions / Parallel Slalom (x4)

No. of Competing Teams per Event: 2
Teams participated in all games

Games 1-6:
2 pts (Win), 1pt (Draw), 0 pts (Lose)

Game 7
(Game of Questions / Parallel Slalom):

Questioned Team
2pts if answered correctly
AND parallel slalom won
OR
0pts if answered correctly
AND parallel slalom lost

Non-Questioned Team
2pts bonus if questioned team answered incorrectly
AND non-questioned team won parallel slalom
OR
0pts bonus if non-questioned team lost parallel slalom (regardless of question answer)

Joker: Scoring Limits:

No Jokers in these events.

Highest Achievable Score: 20pts

Lowest Achievable Score: 0pts

Team Colours for Winter Jeux Sans Frontières (Interneige) 1976:

Switzerland: Light Orange-Yellow

France: Light Blue

IT'S A KNOCKOUT 1976

Game Details:

Points Allocation:

No. of Games per Event:
7 + Marathon

No. of Competing Teams per Event: 3
Teams missed 1 game each (Game 2, 4 or 6)

Games 1, 3, 5 & 7:
3pts, 2pts, 1pt

Games 2, 4 & 6:
3pts, 2pts

Marathon:
6pts, 4pts, 2pts

Joker: Scoring Limits:

Value: Double points

To be played:
Once in Games 1-7

Highest Achievable Score: 27pts

Lowest Achievable Score: 11pts

Team Colours for It's A Knockout 1976:

Teams participated in either Dark Blue, Gree, Light Blue, Orange, Red, White or Yellow

IT'S A CUP FINAL KNOCKOUT 1976

Game Details:

Points Allocation:

No. of Games:
8 (No Marathon)

No. of Competing Teams: 2
Teams participated in all games

Games 1-8:
2pts (Win), 1pt (Draw), 1pt (Lose)

Joker: Scoring Limits:

Value: Double points

To be played:
Once in Games 1-8

Highest Achievable Score: 18pts

Lowest Achievable Score: 9pts

Team Colours for It's A Cup Final Knockout 1976:

Teams participated in the colours of their respective Football Clubs

IT'S A CELEBRITY KNOCKOUT 1976

Game Details:

Points Allocation:

No. of Games:
7 + Marathon

No. of Competing Teams: 2
Teams participated in all games

Games 1-7:
2pts (Win), 1pt (Draw), 1pt (Lose)

Marathon:
4pts (Win), 3pts (Draw), 2pts (Lose)

Joker: Scoring Limits:

Value: Double points

To be played:
Once in Games 1-6

Highest Achievable Score: 20pts

Lowest Achievable Score: 10pts

Team Colours for It's A Celebrity Knockout 1976:

Teams did not participate in any specific colours

IT'S A CHAMPIONSHIP KNOCKOUT 1976

Game Details:

Points Allocation:

No. of Games:
8 + Marathon

No. of Competing Teams: 7
Teams missed 1 game each (Games 1-7)

Games 1-7:
6pts, 5pts, 4pts, 3pts, 2pts, 1pt

Game 8 and Marathon:
7pts, 6pts, 5pts, 4pts, 3pts, 2pts, 1pt

Joker: Scoring Limits:

Value: Double points

To be played:
Once in Games 1-7

Highest Achievable Score: 56pts

Lowest Achievable Score: 9pts

Team Colours for It's A Championship Knockout 1976:

Blackpool: Red
Edinburgh: Green
Kirklees: Dark Blue
Newbury: White

Redcar: Orange
Tamworth: Yellow
Thurrock: Black

SPIEL OHNE GRENZEN 1976

Game Details:

Points Allocation:

No. of Games per Event:
11

No. of Competing Teams per Event: 2
Teams participated in all games

Games 1-11:
2pts (Win), 1pt (Draw), 0pts (Lose)

Joker: Scoring Limits:

Value: Double Points

To be played:
Once in Games 1-10

Highest Achievable Score: 24pts

Lowest Achievable Score: 0pts

Team Colours for Spiel Ohne Grenzen 1976:

Teams participated in one of the following colours:
Dark Blue, Green, Light Blue, Orange, Red, White or Yellow

ALMOST ANYTHING GOES 1976

Game Details:

Points Allocation:

No. of Games per Event:
6 + Marathon

No. of Competing Teams per Event: 3
Teams participated in all games

Games 1-5 + Marathon:
10pts, 5pts, 3pts

Game 6:
20pts, 5pts, 0pts

Joker: Scoring Limits:

No Jokers in these events.

Highest Achievable Score: 80pts

Lowest Achievable Score: 18pts

Team Colours for Almost Anything Goes 1976:

Teams participated in a variety of colours including:
Grey, Maroon and Orange

JEUX SANS FRONTIÈRES 1976

Game Details:

Points Allocation:

No. of Games per Event:
8 + Fil Rouge

No. of Competing Teams per Event: 7
Teams missed 1 game each (Games 1-7)

Games 1-7:
6pts, 5pts, 4pts, 3pts, 2pts, 1pt

Game 8 and Fil Rouge:
7pts, 6pts, 5pts, 4pts, 3pts, 2pts, 1pt

Joker: Scoring Limits:

Value: Double points

To be played:
Once in Games 1-7

Highest Achievable Score: 56pts

Lowest Achievable Score: 9pts

Team Colours for Jeux Sans Frontières 1976:

Belgium: Yellow
France: Mauve
Great Britain: Red
Italy: Dark Blue

Netherlands: Orange
Switzerland: Light Orange-Yellow
West Germany: Light Blue

IT'S A CHRISTMAS KNOCKOUT 1976

Game Details:

Points Allocation:

No. of Games:
8 (No Fil Rouge)

No. of Competing Teams: 4
Teams participated in all games

Games 1-8:
4pts, 3pts, 2pts, 1pt

Joker: Scoring Limits:

No Joker in this event

Highest Achievable Score: 32pts

Lowest Achievable Score: 8pts

Team Colours for It's A Christmas Knockout 1976:

Belgium: Yellow
Great Britain: Red

Italy: Dark Blue
Netherlands: Orange

JSFnetGB Data Bank pages researched by
Neil Storer and Alan Hayes
with Ischa Bijl, Julien Dessy, Sébastien Dias, David Hamilton, Denis Kirsanov, Paul Leaver, Philippe Minet,
Christos Moustakas, David Laich Ruiz, Marko Voštan and JSFnet Websites